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4Provence's team

11

81 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-05-06

Oceania 5v5 Queue

Winner · KAP1TAL's team

13

96 kills · 5 players

Top fragger

aNSTay

24 kills

Top impact

aNSTay

104 ADR

Util damage

KAP1TAL

317 HP

Weak spots this match

vs lifetime baseline
  • 4Provence

    HS % 35% (avg 47%)

    -26%
  • 4Provence

    K/D 0.94 (avg 1.19)

    -21%
  • 4Provence

    ADR 71 (avg 84)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4Provence's team

3 · 8

rakk9L

L63

23/21/6 · 2188 dmg

ADR

91

HS%

39

K/D

1.10

Entry 3/0Multi 1Util 88AWP 1Pistol 3

4Provence

17/18/4 · 1699 dmg

ADR

71

HS%

35

K/D

0.94

Entry 5/0Util 23AWP 5Pistol 3
HS % -26%K/D -21%

WellYaNan

L64

17/17/2 · 1936 dmg

ADR

81

HS%

47

K/D

1.00

Entry 2/0Multi 1Util 75
HS % +15%ADR +9%

RaPiDoS

L72

15/18/2 · 1494 dmg

ADR

62

HS%

20

K/D

0.83

Entry 2/0Multi 1Util 7AWP 2Pistol 1

Hrdy9L

L72

9/23/7 · 1457 dmg

ADR

61

HS%

89

K/D

0.39

Util 38Pistol 2

KAP1TAL's team

9 · 4

aNSTay

4

24/14/5 · 2487 dmg

ADR

104

HS%

38

K/D

1.71

Entry 2/0Multi 3Util 81Pistol 3

T_MoDz_T

L73

22/15/6 · 2240 dmg

ADR

93

HS%

36

K/D

1.47

Entry 2/0Multi 2Util 39AWP 3Pistol 3

xttao6657

L74

20/20/7 · 2461 dmg

ADR

103

HS%

55

K/D

1.00

Entry 4/0Multi 1Util 261Pistol 3

KAP1TAL

L82

18/16/4 · 1734 dmg

ADR

72

HS%

44

K/D

1.12

Entry 3/0Util 317Pistol 1

Neutric

L7

12/17/3 · 1257 dmg

ADR

52

HS%

50

K/D

0.71

Entry 1/0Util 45AWP 2Pistol 5

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.