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Alpharight's team

6

48 kills · 5 players

de_nuke · 36 min

19 rounds · 2026-06-14

Europe 5v5 Queue

Winner · lykaVII's team

13

74 kills · 5 players

Top fragger

fly1n-

21 kills

Top impact

fly1n-

112 ADR

Util damage

kendokaponi2

266 HP

Weak spots this match

vs lifetime baseline
  • BFCAlzoh

    K/D 0.69 (avg 1.21)

    -43%
  • BFCAlzoh

    ADR 60 (avg 83)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Alpharight's team

4 · 2

Brommedall

L53

12/14/1 · 1415 dmg

ADR

75

HS%

67

K/D

0.86

Entry 1/0Multi 1Util 27Pistol 4

BFCAlzoh

L62

11/16/1 · 1144 dmg

ADR

60

HS%

64

K/D

0.69

Entry 1/0Multi 1Util 2Pistol 6
K/D -43%ADR -28%HS % +14%

Alpharight

L61

10/14/4 · 1582 dmg

ADR

83

HS%

0

K/D

0.71

Util 169Pistol 2

Zobeat

L5

9/14/2 · 872 dmg

ADR

46

HS%

22

K/D

0.64

Entry 2/0Multi 1Util 27Pistol 1

33X

L7

6/17/2 · 989 dmg

ADR

52

HS%

33

K/D

0.35

Entry 2/0Pistol 1

lykaVII's team

8 · 5

fly1n-

L73

21/9/3 · 2121 dmg

ADR

112

HS%

62

K/D

2.33

Entry 3/0Multi 3Util 165Pistol 3

Taaxx

L72

16/8/3 · 1610 dmg

ADR

85

HS%

50

K/D

2.00

Entry 5/0Util 25AWP 2Pistol 2

lykaVII

L52

14/11/2 · 1443 dmg

ADR

76

HS%

79

K/D

1.27

Multi 1Util 53Pistol 1

kendokaponi2

L56

13/9/4 · 1455 dmg

ADR

77

HS%

62

K/D

1.44

Entry 2/0Multi 1Util 266Pistol 1
HS % +55%K/D +33%

Shwanny

L5

10/14/6 · 1215 dmg

ADR

64

HS%

40

K/D

0.71

Entry 3/0AWP 4Pistol 3

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.