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Winner · 10LVL_Ready

13

87 kills · 5 players

de_ancient · 37 min

22 rounds · 2026-06-02

Europe 5v5 Queue

JacaToJaca's team

9

79 kills · 5 players

Top fragger

JacaToJaca

26 kills

Top impact

JacaToJaca

124 ADR

Util damage

No1Tolerance

191 HP

Weak spots this match

vs lifetime baseline
  • KANAR3K

    HS % 25% (avg 46%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

10LVL_Ready

8 · 5

No1Tolerance

L95

23/18/7 · 2538 dmg

ADR

115

HS%

30

K/D

1.28

Entry 9/0Multi 2Util 191AWP 1Pistol 4

KANAR3K

L53

20/15/8 · 2005 dmg

ADR

91

HS%

25

K/D

1.33

Entry 1/0Multi 2Util 9Pistol 1
HS % -46%K/D +40%ADR +23%

VinurMatti

L25

19/15/5 · 1622 dmg

ADR

74

HS%

53

K/D

1.27

Entry 2/0Util 116AWP 2Pistol 4

Wendizer

L3

13/17/6 · 1779 dmg

ADR

81

HS%

69

K/D

0.76

Entry 1/0Util 59Pistol 3
K/D -13%HS % +92%ADR +14%

redkubus

L6

12/15/8 · 1565 dmg

ADR

71

HS%

67

K/D

0.80

Entry 4/0Util 73Pistol 2

JacaToJaca's team

4 · 5

JacaToJaca

L82

26/13/5 · 2716 dmg

ADR

124

HS%

31

K/D

2.00

Entry 1/0Multi 4Util 86AWP 1Pistol 4

FioletowyByq

L43

22/18/2 · 1762 dmg

ADR

80

HS%

36

K/D

1.22

Entry 1/0Multi 4Pistol 3

sqnhead7

L51

17/19/4 · 1954 dmg

ADR

89

HS%

35

K/D

0.89

Entry 1/0Util 84Pistol 2

kajtek12pl

L51

7/20/6 · 1171 dmg

ADR

53

HS%

57

K/D

0.35

Entry 2/0Util 126Pistol 2

rzopnica

L22

7/18/4 · 925 dmg

ADR

42

HS%

43

K/D

0.39

Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.