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gr1mmyn's team

5

45 kills · 5 players

de_ancient · 22 min

18 rounds · 2026-05-31

Europe 5v5 Queue

Winner · skiNnard's team

13

74 kills · 5 players

Top fragger

ellesmere

21 kills

Top impact

LkDs

117 ADR

Util damage

dakiz

302 HP

Weak spots this match

vs lifetime baseline
  • Ol3slaW_

    K/D 0.62 (avg 1.40)

    -56%
  • Ol3slaW_

    ADR 53 (avg 87)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gr1mmyn's team

2 · 3

astraki

L102

12/15/1 · 1312 dmg

ADR

73

HS%

67

K/D

0.80

Entry 3/0Multi 1Util 69Pistol 1

madaradance

L101

12/15/3 · 1796 dmg

ADR

100

HS%

58

K/D

0.80

Entry 3/0Multi 1Util 164Pistol 5

Ol3slaW_

L10

8/13/1 · 962 dmg

ADR

53

HS%

88

K/D

0.62

Entry 2/0Util 181Pistol 4
K/D -56%ADR -38%HS % +60%

sacaluz-

L101

8/16/1 · 1076 dmg

ADR

60

HS%

88

K/D

0.50

Util 3Pistol 4

gr1mmyn

L101

5/15/4 · 647 dmg

ADR

36

HS%

20

K/D

0.33

Util 63

skiNnard's team

10 · 3

ellesmere

L107

21/6/5 · 1939 dmg

ADR

108

HS%

67

K/D

3.50

Entry 2/0Multi 4Util 173Pistol 2

LkDs

L103

18/11/8 · 2105 dmg

ADR

117

HS%

56

K/D

1.64

Entry 3/0Multi 2Util 213Pistol 2

dakiz

L101

13/11/4 · 1404 dmg

ADR

78

HS%

54

K/D

1.18

Entry 3/0Util 302Pistol 2

skiNnard

L102

12/7/4 · 1354 dmg

ADR

75

HS%

50

K/D

1.71

Entry 1/0Multi 1Util 53AWP 5Pistol 2

BERNiii--

L10

10/10/1 · 1049 dmg

ADR

58

HS%

50

K/D

1.00

Entry 1/0Util 128Pistol 1

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.