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cnupuyc's team

7

67 kills · 5 players

de_ancient · 29 min

20 rounds · 2026-04-25

Europe 5v5 Queue

Winner · NOTA1TAPPER's team

13

75 kills · 5 players

Top fragger

5emandy

21 kills

Top impact

5emandy

114 ADR

Util damage

NOTA1TAPPER

184 HP

Weak spots this match

vs lifetime baseline
  • cnupuyc

    K/D 0.71 (avg 1.22)

    -42%
  • cnupuyc

    ADR 69 (avg 88)

    -21%
  • Janayaa

    ADR 63 (avg 79)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cnupuyc's team

4 · 3

DuAs98

2

17/16/1 · 1848 dmg

ADR

92

HS%

6

K/D

1.06

Entry 5/0Multi 1Util 2AWP 9Pistol 2

DSC_SAMURAI

1

16/13/3 · 1425 dmg

ADR

71

HS%

38

K/D

1.23

Entry 3/0Util 21Pistol 7

vaikhan

2

13/15/3 · 1580 dmg

ADR

79

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 60AWP 5Pistol 3

cnupuyc

2

12/17/3 · 1389 dmg

ADR

69

HS%

58

K/D

0.71

Entry 2/0Util 117AWP 1Pistol 3
K/D -42%ADR -21%HS % +35%

KARAT01

9/15/4 · 1178 dmg

ADR

59

HS%

44

K/D

0.60

Entry 1/0Util 71AWP 2

NOTA1TAPPER's team

8 · 5

5emandy

4

21/16/5 · 2283 dmg

ADR

114

HS%

62

K/D

1.31

Entry 5/0Multi 1Util 5

hidekko04

2

17/13/7 · 2095 dmg

ADR

105

HS%

35

K/D

1.31

Entry 1/0Multi 1Util 134Pistol 2

NOTA1TAPPER

4

15/12/7 · 1645 dmg

ADR

82

HS%

53

K/D

1.25

Entry 1/0Multi 1Util 184AWP 1
K/D +18%

Janayaa

L72

14/14/1 · 1258 dmg

ADR

63

HS%

43

K/D

1.00

Entry 1/0Multi 1Util 32AWP 4Pistol 3
ADR -20%K/D -13%HS % +13%

Sekaaai

L91

8/12/2 · 810 dmg

ADR

41

HS%

25

K/D

0.67

Util 77AWP 3

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.