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amcik-'s team

8

78 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-05-31

Oceania 5v5 Queue

Winner · tingle's team

13

78 kills · 5 players

Top fragger

Owainoa

20 kills

Top impact

AndersonD1

118 ADR

Util damage

amcik-

386 HP

Weak spots this match

vs lifetime baseline
  • AlaaDin

    K/D 0.53 (avg 1.03)

    -49%
  • AlaaDin

    HS % 30% (avg 46%)

    -35%
  • AlaaDin

    ADR 63 (avg 81)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

amcik-'s team

3 · 5

Owainoa

L103

20/14/2 · 1929 dmg

ADR

92

HS%

40

K/D

1.43

Entry 6/0Multi 2Util 60AWP 5Pistol 5

rarri

L102

18/16/2 · 1466 dmg

ADR

70

HS%

28

K/D

1.12

Multi 3Util 7Pistol 2

fakedaN

L101

17/15/6 · 2054 dmg

ADR

98

HS%

41

K/D

1.13

Entry 1/0Multi 1Util 134Pistol 2

amcik-

L101

13/15/11 · 1952 dmg

ADR

93

HS%

46

K/D

0.87

Entry 1/0Util 386Pistol 2

AlaaDin

L101

10/19/5 · 1329 dmg

ADR

63

HS%

30

K/D

0.53

Entry 2/0Util 37Pistol 1
K/D -49%HS % -35%

tingle's team

9 · 4

AndersonD1

L102

18/16/9 · 2478 dmg

ADR

118

HS%

39

K/D

1.12

Entry 1/0Multi 2Util 89Pistol 5

tingle

L103

17/15/8 · 1786 dmg

ADR

85

HS%

41

K/D

1.13

Entry 2/0Multi 1Util 88Pistol 1

delete

L102

16/18/3 · 1481 dmg

ADR

71

HS%

81

K/D

0.89

Entry 6/0Multi 1Util 54Pistol 1
K/D -14%HS % +65%

MMeng

L102

14/13/3 · 1519 dmg

ADR

72

HS%

64

K/D

1.08

Entry 1/0Multi 1Util 12Pistol 1
ADR -14%HS % +39%

raass

L104

13/16/6 · 1320 dmg

ADR

63

HS%

85

K/D

0.81

Entry 1/0Multi 1Util 51Pistol 2

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.