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Winner · _F_L_'s team

13

73 kills · 5 players

de_anubis · 33 min

20 rounds · 2026-05-31

Europe 5v5 Queue

DOG228_'s team

7

65 kills · 5 players

Top fragger

kindness-_-

20 kills

Top impact

kindness-_-

100 ADR

Util damage

_F_L_

104 HP

Weak spots this match

vs lifetime baseline
  • kindness-_-

    HS % 30% (avg 44%)

    -32%
  • team_kicha02

    HS % 31% (avg 41%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_F_L_'s team

5 · 8

kindness-_-

L44

20/12/3 · 1996 dmg

ADR

100

HS%

30

K/D

1.67

Entry 1/0Multi 1Pistol 4
HS % -32%K/D +69%ADR +29%

_F_L_

L54

15/13/7 · 1601 dmg

ADR

80

HS%

33

K/D

1.15

Entry 2/0Multi 1Util 104AWP 1Pistol 4

vadadu777

L53

13/15/5 · 1593 dmg

ADR

80

HS%

54

K/D

0.87

Entry 1/0Util 40AWP 1
K/D -10%HS % +8%

team_kicha02

L5

13/14/2 · 1389 dmg

ADR

69

HS%

31

K/D

0.93

Entry 3/0Multi 1Util 24AWP 5Pistol 3
HS % -24%ADR -11%

k_atekkho

L62

12/11/7 · 1565 dmg

ADR

78

HS%

25

K/D

1.09

Entry 3/0AWP 4Pistol 4

DOG228_'s team

7 · 0

Alesha

L51

16/15/4 · 1792 dmg

ADR

90

HS%

31

K/D

1.07

Entry 1/0Util 39AWP 9Pistol 2
HS % -14%ADR +20%K/D +13%

DOG228_

L61

15/15/2 · 1655 dmg

ADR

83

HS%

27

K/D

1.00

Entry 3/0Util 38AWP 2Pistol 3

Top_Izi_GG2

L52

12/17/4 · 1260 dmg

ADR

63

HS%

42

K/D

0.71

Entry 3/0Multi 1Util 3Pistol 2

amg1ss

L42

12/15/7 · 1956 dmg

ADR

98

HS%

67

K/D

0.80

Entry 3/0Util 50Pistol 4

vastrahnuli

L51

10/12/1 · 998 dmg

ADR

50

HS%

30

K/D

0.83

Util 5AWP 2

Half-by-half

First half

5 · 7

Second half

8 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.