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WowRobert's team

4

49 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-06-04

Europe 5v5 Queue

Winner · wallcot's team

13

78 kills · 5 players

Top fragger

maxtequila

23 kills

Top impact

maxtequila

122 ADR

Util damage

wallcot

122 HP

Weak spots this match

vs lifetime baseline
  • maxtequila

    HS % 26% (avg 44%)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WowRobert's team

4 · 0

WowRobert

L102

13/15/8 · 1525 dmg

ADR

90

HS%

54

K/D

0.87

Entry 1/0Multi 1Util 13Pistol 2

Rabbit___10

L101

11/15/3 · 1347 dmg

ADR

79

HS%

73

K/D

0.73

Entry 3/0Multi 1Util 22AWP 4Pistol 3

-vALLL

L10

11/16/2 · 915 dmg

ADR

54

HS%

36

K/D

0.69

Entry 2/0Multi 1Pistol 3

_FeRZb

L10

8/17/5 · 1326 dmg

ADR

78

HS%

62

K/D

0.47

Entry 1/0Multi 1Pistol 3

ReimcheNNNz

L91

6/16/2 · 650 dmg

ADR

38

HS%

67

K/D

0.38

Util 15AWP 1Pistol 1

wallcot's team

8 · 5

maxtequila

L105

23/11/3 · 2079 dmg

ADR

122

HS%

26

K/D

2.09

Entry 1/0Multi 3AWP 3Pistol 2
HS % -41%K/D +94%ADR +45%

wallcot

L105

20/10/5 · 2070 dmg

ADR

122

HS%

55

K/D

2.00

Entry 4/0Multi 1Util 122AWP 5Pistol 9

erkker

L82

15/10/6 · 1507 dmg

ADR

89

HS%

47

K/D

1.50

Entry 2/0Multi 1Util 4Pistol 1

lukkk--

L10

10/11/4 · 1093 dmg

ADR

64

HS%

30

K/D

0.91

Entry 1/0Util 6Pistol 2

hanss123

L71

10/9/6 · 1143 dmg

ADR

67

HS%

50

K/D

1.11

Entry 2/0Util 95Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.