Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · BriusLee's team

13

83 kills · 5 players

de_ancient · 31 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Xeljox's team

6

59 kills · 5 players

Top fragger

208-

22 kills

Top impact

208-

120 ADR

Util damage

S1KJ3

257 HP

Weak spots this match

vs lifetime baseline
  • BriusLee

    HS % 28% (avg 41%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BriusLee's team

7 · 6

208-

L85

22/13/3 · 2272 dmg

ADR

120

HS%

55

K/D

1.69

Entry 1/0Multi 1Util 129Pistol 5

BriusLee

L94

18/12/0 · 1750 dmg

ADR

92

HS%

28

K/D

1.50

Entry 1/0Multi 2Util 94AWP 11Pistol 3
HS % -32%K/D +39%ADR +12%

Tomychou06

L91

17/8/3 · 1606 dmg

ADR

85

HS%

47

K/D

2.12

Entry 4/0Multi 1Util 93Pistol 1

P1xeL_0

L93

17/12/4 · 1754 dmg

ADR

92

HS%

47

K/D

1.42

Entry 4/0Multi 1Util 45

VacLiveAC

L9

9/14/8 · 1218 dmg

ADR

64

HS%

44

K/D

0.64

Entry 3/0Util 30Pistol 1

Xeljox's team

5 · 1

PoNcHiK3323

1

16/13/6 · 1756 dmg

ADR

92

HS%

62

K/D

1.23

Entry 2/0Multi 1Util 87Pistol 4

SLayerTR0

L92

15/16/2 · 1382 dmg

ADR

73

HS%

27

K/D

0.94

Entry 2/0Multi 1Util 127Pistol 2

Xeljox

L82

13/18/0 · 1371 dmg

ADR

72

HS%

69

K/D

0.72

Util 56Pistol 3

Kapper144

L91

12/17/3 · 1237 dmg

ADR

65

HS%

42

K/D

0.71

Entry 1/0Pistol 2

S1KJ3

L8

3/19/10 · 1015 dmg

ADR

53

HS%

67

K/D

0.16

Entry 1/0Util 257Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.