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Winner · taye's team

13

86 kills · 5 players

de_mirage · 36 min

21 rounds · 2026-06-02

Europe 5v5 Queue

gothlib's team

8

62 kills · 5 players

Top fragger

h1ghnesS666

30 kills

Top impact

h1ghnesS666

132 ADR

Util damage

w1se666_

239 HP

Weak spots this match

vs lifetime baseline
  • w1se666_

    K/D 0.80 (avg 1.23)

    -35%
  • gothlib

    K/D 0.79 (avg 1.12)

    -29%
  • w1se666_

    ADR 66 (avg 90)

    -26%
  • gothlib

    ADR 66 (avg 83)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

taye's team

8 · 5

h1ghnesS666

L107

30/10/3 · 2781 dmg

ADR

132

HS%

20

K/D

3.00

Entry 5/0Multi 4Util 87AWP 25

taye

L104

19/12/8 · 2110 dmg

ADR

101

HS%

84

K/D

1.58

Entry 2/0Multi 1Util 147AWP 1Pistol 3

Malka666

L101

13/13/5 · 1184 dmg

ADR

56

HS%

46

K/D

1.00

Entry 3/0Multi 1Pistol 3

w1se666_

L101

12/15/5 · 1394 dmg

ADR

66

HS%

67

K/D

0.80

Util 239Pistol 5
K/D -35%ADR -26%HS % +14%

fer0lut

L10

12/13/5 · 1431 dmg

ADR

68

HS%

67

K/D

0.92

Entry 2/0Util 29AWP 2Pistol 2

gothlib's team

4 · 4

SBolt-

L102

19/14/5 · 2040 dmg

ADR

97

HS%

74

K/D

1.36

Entry 2/0Multi 2Util 36AWP 3Pistol 5
HS % +61%

gothlib

L102

15/19/2 · 1392 dmg

ADR

66

HS%

60

K/D

0.79

Entry 3/0Multi 2Pistol 4
K/D -29%ADR -20%HS % +11%

-Tref1l

L101

14/18/1 · 1686 dmg

ADR

80

HS%

64

K/D

0.78

Entry 4/0Multi 1Util 1AWP 1Pistol 1

BOSSPREMA

L101

9/18/3 · 1048 dmg

ADR

50

HS%

44

K/D

0.50

Util 21Pistol 1

BATISKAFFFF

L102

5/17/7 · 793 dmg

ADR

38

HS%

40

K/D

0.29

Util 60Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.