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TYR4N's team

6

66 kills · 5 players

de_dust2 · 33 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Ryosu55's team

13

77 kills · 5 players

Top fragger

favians

22 kills

Top impact

favians

126 ADR

Util damage

-Hxnter

141 HP

Weak spots this match

vs lifetime baseline
  • TYR4N

    K/D 0.87 (avg 1.38)

    -37%
  • TYR4N

    ADR 62 (avg 93)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TYR4N's team

2 · 4

meow4k

L62

21/15/3 · 1799 dmg

ADR

95

HS%

57

K/D

1.40

Entry 2/0Multi 2Util 33AWP 1Pistol 3

deatwoir

L71

19/16/4 · 1894 dmg

ADR

100

HS%

47

K/D

1.19

Entry 2/0Multi 3AWP 7Pistol 6

TYR4N

L63

13/15/5 · 1171 dmg

ADR

62

HS%

46

K/D

0.87

Util 25Pistol 2
K/D -37%ADR -34%HS % +12%

T1p040k

L6

9/18/4 · 1258 dmg

ADR

66

HS%

44

K/D

0.50

Entry 1/0Util 45AWP 1Pistol 4

w1z4r_d

L8

4/17/9 · 860 dmg

ADR

45

HS%

0

K/D

0.24

Ryosu55's team

10 · 3

favians

L64

22/15/5 · 2393 dmg

ADR

126

HS%

59

K/D

1.47

Entry 5/0Multi 1Util 38AWP 1Pistol 1

-Hxnter

L62

19/14/4 · 2126 dmg

ADR

112

HS%

37

K/D

1.36

Entry 4/0Multi 1Util 141AWP 10Pistol 1

RapHealq

L82

13/16/4 · 1364 dmg

ADR

72

HS%

46

K/D

0.81

Entry 3/0Util 12Pistol 4

Brasoveanu95

L63

12/11/2 · 1085 dmg

ADR

57

HS%

42

K/D

1.09

Entry 1/0Multi 1Util 108AWP 1Pistol 1

Ryosu55

L62

11/12/3 · 1268 dmg

ADR

67

HS%

45

K/D

0.92

Entry 1/0Util 38Pistol 3

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.