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Mag1tr_Yoda's team

4

46 kills · 5 players

de_cache · 28 min

17 rounds · 2026-04-26

Europe 5v5 Queue

Winner · D3BIL_'s team

13

74 kills · 5 players

Top fragger

D3BIL_

23 kills

Top impact

D3BIL_

142 ADR

Util damage

Zamboss

122 HP

Weak spots this match

vs lifetime baseline
  • DanylokR

    K/D 0.57 (avg 1.06)

    -46%
  • DanylokR

    ADR 69 (avg 88)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mag1tr_Yoda's team

4 · 0

KARAK4RT

L5

13/16/6 · 1450 dmg

ADR

85

HS%

38

K/D

0.81

Util 26Pistol 2
K/D -12%ADR +15%

doler2283

10/13/3 · 958 dmg

ADR

56

HS%

40

K/D

0.77

Entry 3/0Util 45Pistol 1

DanylokR

L62

8/14/1 · 1180 dmg

ADR

69

HS%

62

K/D

0.57

Multi 1Util 105AWP 1Pistol 1
K/D -46%ADR -21%HS % +22%

Tapperinoo

L61

8/16/1 · 919 dmg

ADR

54

HS%

88

K/D

0.50

Entry 1/0Pistol 1

Mag1tr_Yoda

L61

7/15/2 · 939 dmg

ADR

55

HS%

86

K/D

0.47

Entry 1/0Util 19Pistol 2

D3BIL_'s team

8 · 5

D3BIL_

L85

23/9/7 · 2412 dmg

ADR

142

HS%

48

K/D

2.56

Entry 3/0Multi 4Util 53Pistol 3

Zamboss

3

19/10/8 · 2239 dmg

ADR

132

HS%

37

K/D

1.90

Entry 3/0Multi 1Util 122Pistol 2

EMKO1337

L42

13/11/1 · 1389 dmg

ADR

82

HS%

77

K/D

1.18

Entry 3/0Util 86Pistol 5

Beat3ntheG

3

11/8/0 · 943 dmg

ADR

56

HS%

55

K/D

1.38

Entry 2/0Util 117Pistol 2

famizreturns

L5

8/9/2 · 676 dmg

ADR

40

HS%

25

K/D

0.89

Entry 1/0Util 101AWP 1Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.