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IreeduiDM's team

5

55 kills · 5 players

de_mirage · 31 min

18 rounds · 2026-05-20

Europe 5v5 Queue

Winner · omnivamp322's team

13

77 kills · 5 players

Top fragger

RzvG

22 kills

Top impact

Saikov

115 ADR

Util damage

ShiZZu

194 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IreeduiDM's team

5 · 0

Saikov

L103

20/13/1 · 2075 dmg

ADR

115

HS%

70

K/D

1.54

Entry 5/0Multi 3Util 37Pistol 2

vvela

L10

12/17/0 · 1406 dmg

ADR

78

HS%

33

K/D

0.71

Entry 1/0Util 15

IreeduiDM

L101

11/14/4 · 1120 dmg

ADR

62

HS%

64

K/D

0.79

Entry 1/0Multi 1Util 41AWP 2Pistol 2

RONN1E_JOE

L10

7/18/5 · 999 dmg

ADR

56

HS%

86

K/D

0.39

Entry 2/0Util 77Pistol 1

MikeDG

L91

5/16/2 · 547 dmg

ADR

30

HS%

80

K/D

0.31

Util 27Pistol 1

omnivamp322's team

7 · 6

RzvG

L103

22/12/3 · 1883 dmg

ADR

105

HS%

55

K/D

1.83

Entry 4/0Multi 1Util 46AWP 1Pistol 5
K/D +62%ADR +21%

omnivamp322

L103

18/10/6 · 1960 dmg

ADR

109

HS%

39

K/D

1.80

Entry 2/0Multi 1Util 192AWP 1Pistol 2

ShiZZu

L103

15/12/7 · 1564 dmg

ADR

87

HS%

53

K/D

1.25

Multi 2Util 194Pistol 7
HS % +18%K/D +12%

Mikax

L103

12/10/6 · 1580 dmg

ADR

88

HS%

33

K/D

1.20

Entry 2/0Multi 1Util 117Pistol 2

Zapizapi12

L101

10/11/3 · 1120 dmg

ADR

62

HS%

70

K/D

0.91

Entry 1/0Util 38

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.