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Winner · ernkx's team

16

108 kills · 5 players

de_cache · 50 min

29 rounds · 2026-06-07

Europe 5v5 Queue

BRIAN-_-HIZZ's team

13

98 kills · 5 players

Top fragger

denzori

29 kills

Top impact

denzori

117 ADR

Util damage

holzt

236 HP

Weak spots this match

vs lifetime baseline
  • rapuzan

    HS % 33% (avg 47%)

    -30%
  • rapuzan

    K/D 0.78 (avg 1.07)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ernkx's team

4 · 8 · OT 4

denzori

L107

29/18/8 · 3394 dmg

ADR

117

HS%

41

K/D

1.61

Entry 7/0Multi 3Util 71AWP 15Pistol 4

ernkx

L104

23/22/7 · 2485 dmg

ADR

86

HS%

57

K/D

1.05

Entry 3/0Multi 3Util 117Pistol 4

foxovich

L101

19/17/4 · 1910 dmg

ADR

66

HS%

58

K/D

1.12

Entry 2/0Multi 1Util 22Pistol 1

fjoe

L102

19/20/5 · 2106 dmg

ADR

73

HS%

74

K/D

0.95

Entry 2/0Multi 2Util 80Pistol 4

rapuzan

L92

18/23/6 · 2031 dmg

ADR

70

HS%

33

K/D

0.78

Entry 2/0Util 1Pistol 1
HS % -30%K/D -27%

BRIAN-_-HIZZ's team

8 · 4 · OT 1

holzt

L105

27/22/7 · 2939 dmg

ADR

101

HS%

48

K/D

1.23

Entry 5/0Multi 2Util 236Pistol 3

BRIAN-_-HIZZ

L104

24/21/6 · 2486 dmg

ADR

86

HS%

62

K/D

1.14

Entry 4/0Multi 2Util 89AWP 1Pistol 3

dj_skullfuck

L103

22/21/5 · 2530 dmg

ADR

87

HS%

73

K/D

1.05

Entry 2/0Multi 3Util 210Pistol 4

logz

L101

14/20/6 · 1648 dmg

ADR

57

HS%

36

K/D

0.70

Entry 1/0Util 74AWP 8Pistol 1

DDJan

L9

11/25/6 · 1649 dmg

ADR

57

HS%

73

K/D

0.44

Entry 1/0Util 52Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.