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Winner · laurentiuISL's team

13

87 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-03-08

Europe 5v5 Queue

RaFaLek340's team

7

65 kills · 5 players

Top fragger

Schastlivcik

20 kills

Top impact

Schastlivcik

123 ADR

Util damage

Mnk90

196 HP

Weak spots this match

vs lifetime baseline
  • Kenbot13

    HS % 41% (avg 49%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

laurentiuISL's team

9 · 4

Schastlivcik

L53

20/13/7 · 2469 dmg

ADR

123

HS%

55

K/D

1.54

Entry 7/0Multi 2Util 116AWP 2Pistol 1
K/D +64%ADR +51%

SkottySniper

L74

18/14/8 · 1922 dmg

ADR

96

HS%

44

K/D

1.29

Entry 3/0Multi 3Pistol 1

laurentiuISL

L23

17/14/4 · 1811 dmg

ADR

91

HS%

35

K/D

1.21

Entry 2/0Multi 1Util 47AWP 5Pistol 4

95KubSon

L53

16/9/5 · 1503 dmg

ADR

75

HS%

62

K/D

1.78

Multi 2Util 70Pistol 2
HS % +77%K/D +59%

jesper8909

L4

16/15/6 · 1279 dmg

ADR

64

HS%

44

K/D

1.07

Entry 2/0Multi 1Util 96Pistol 2

RaFaLek340's team

3 · 4

Kenbot13

L52

17/17/3 · 1581 dmg

ADR

79

HS%

41

K/D

1.00

Entry 3/0Multi 2Util 89AWP 3Pistol 6
HS % -16%K/D -12%

Mnk90

L31

15/17/5 · 1707 dmg

ADR

85

HS%

53

K/D

0.88

Entry 1/0Multi 2Util 196Pistol 4

RaFaLek340

L81

13/17/4 · 1364 dmg

ADR

68

HS%

69

K/D

0.76

Util 63AWP 2Pistol 4

Anidis94

L32

10/18/3 · 1207 dmg

ADR

60

HS%

50

K/D

0.56

Entry 2/0Util 5AWP 5Pistol 2

Adi_oO

L31

10/18/6 · 1428 dmg

ADR

71

HS%

20

K/D

0.56

Util 95Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.