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Winner · MAKSIM_KAMAZ's team

13

83 kills · 5 players

de_nuke · 36 min

20 rounds · 2026-05-03

Europe 5v5 Queue

Musti_-_'s team

7

55 kills · 5 players

Top fragger

LiRayyy

22 kills

Top impact

LiRayyy

110 ADR

Util damage

Forkyzzz

157 HP

Weak spots this match

vs lifetime baseline
  • Musti_-_

    K/D 0.80 (avg 1.34)

    -40%
  • Musti_-_

    ADR 65 (avg 87)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MAKSIM_KAMAZ's team

7 · 6

LiRayyy

L103

22/10/2 · 2194 dmg

ADR

110

HS%

50

K/D

2.20

Entry 6/0Multi 2Util 13AWP 11Pistol 2

MAKSIM_KAMAZ

L102

19/11/3 · 1834 dmg

ADR

92

HS%

68

K/D

1.73

Multi 1Util 19Pistol 1

zywo0mental

L101

19/8/1 · 1830 dmg

ADR

92

HS%

79

K/D

2.38

Entry 1/0Multi 2Util 11AWP 4Pistol 5

Vantuz1774

L104

16/14/8 · 2098 dmg

ADR

105

HS%

56

K/D

1.14

Entry 3/0Multi 1Util 65Pistol 1

februarystar

L103

7/13/3 · 705 dmg

ADR

35

HS%

14

K/D

0.54

Entry 1/0Util 18Pistol 1

Musti_-_'s team

5 · 2

Forkyzzz

L102

17/16/3 · 1867 dmg

ADR

93

HS%

82

K/D

1.06

Entry 2/0Multi 3Util 157Pistol 6

staypositive

L103

13/17/3 · 1290 dmg

ADR

65

HS%

38

K/D

0.76

Entry 2/0Multi 1Util 14Pistol 4

Musti_-_

L101

12/15/2 · 1291 dmg

ADR

65

HS%

67

K/D

0.80

Entry 2/0Util 36Pistol 4
K/D -40%ADR -26%HS % +26%

kndjk

L10

7/18/3 · 996 dmg

ADR

50

HS%

43

K/D

0.39

Entry 2/0AWP 1Pistol 2

dobeg666

L101

6/18/3 · 884 dmg

ADR

44

HS%

100

K/D

0.33

Entry 1/0Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.