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Winner · r1as-'s team

13

71 kills · 5 players

de_anubis · 31 min

18 rounds · 2026-05-15

Europe 5v5 Queue

kevinfosho's team

5

52 kills · 5 players

Top fragger

Ulsruud

19 kills

Top impact

Ulsruud

127 ADR

Util damage

Ulsruud

473 HP

Weak spots this match

vs lifetime baseline
  • Gab

    HS % 22% (avg 41%)

    -46%
  • Gab

    K/D 0.64 (avg 1.19)

    -46%
  • Gab

    ADR 57 (avg 94)

    -40%
  • 4Edu

    K/D 0.73 (avg 1.08)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

r1as-'s team

9 · 4

Ulsruud

L102

19/9/10 · 2277 dmg

ADR

127

HS%

42

K/D

2.11

Entry 3/0Multi 2Util 473Pistol 2

Mikecs

L84

16/13/1 · 1141 dmg

ADR

63

HS%

12

K/D

1.23

Entry 2/0Multi 3Util 35AWP 11Pistol 3

Steelnex

L103

15/10/8 · 1858 dmg

ADR

103

HS%

27

K/D

1.50

Entry 4/0Multi 1Util 43Pistol 4

r1as-

L103

12/7/2 · 1263 dmg

ADR

70

HS%

42

K/D

1.71

Entry 1/0Util 208AWP 1Pistol 1

Gab

L101

9/14/7 · 1022 dmg

ADR

57

HS%

22

K/D

0.64

Entry 2/0Util 135Pistol 3
HS % -46%K/D -46%

kevinfosho's team

3 · 2

kevinfosho

L104

17/14/2 · 1464 dmg

ADR

81

HS%

47

K/D

1.21

Entry 2/0Multi 3Util 34AWP 2Pistol 3

4Edu

L10

11/15/6 · 1537 dmg

ADR

85

HS%

64

K/D

0.73

Entry 1/0Util 86Pistol 4
K/D -32%HS % +56%

Jakessson

L101

10/13/2 · 1093 dmg

ADR

61

HS%

80

K/D

0.77

Entry 1/0Util 8Pistol 2

Akkeeman

L10

8/14/2 · 897 dmg

ADR

50

HS%

50

K/D

0.57

Entry 2/0Util 54Pistol 2

afors

6/15/4 · 905 dmg

ADR

50

HS%

17

K/D

0.40

Util 62

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.