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Winner · SIIU's team

13

77 kills · 5 players

de_mirage · 41 min

22 rounds · 2026-05-26

South America 5V5 Queue

AvOnst's team

9

75 kills · 5 players

Top fragger

23_na_regua

19 kills

Top impact

Aulerzin

98 ADR

Util damage

Trovs

220 HP

Weak spots this match

vs lifetime baseline
  • Yeds

    HS % 29% (avg 47%)

    -38%
  • Liukangblack

    HS % 27% (avg 36%)

    -25%
  • Liukangblack

    K/D 0.69 (avg 0.87)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SIIU's team

6 · 7

23_na_regua

L53

19/12/1 · 1910 dmg

ADR

87

HS%

42

K/D

1.58

Entry 3/0Multi 2Util 41AWP 1Pistol 1

Trovs

L32

19/15/7 · 1995 dmg

ADR

91

HS%

26

K/D

1.27

Entry 2/0Multi 2Util 220

Jootinhaa_

L43

16/16/3 · 1703 dmg

ADR

77

HS%

44

K/D

1.00

Entry 2/0Multi 1Util 70AWP 2Pistol 4

SIIU

L34

12/16/3 · 1357 dmg

ADR

62

HS%

58

K/D

0.75

Entry 3/0Util 74Pistol 2

Liukangblack

L11

11/16/6 · 1554 dmg

ADR

71

HS%

27

K/D

0.69

Entry 3/0Util 198Pistol 1
HS % -25%K/D -21%

AvOnst's team

6 · 3

Aulerzin

L43

18/17/4 · 2151 dmg

ADR

98

HS%

50

K/D

1.06

Entry 3/0Multi 1Util 85Pistol 6
ADR +36%HS % +19%

Yeds

L52

17/15/8 · 2064 dmg

ADR

94

HS%

29

K/D

1.13

Entry 3/0Multi 2Util 150Pistol 2
HS % -38%ADR +19%

Spewberg

L3

15/15/8 · 1895 dmg

ADR

86

HS%

47

K/D

1.00

Multi 1Util 152AWP 2Pistol 5

Xmrsy

L23

14/15/1 · 1303 dmg

ADR

59

HS%

14

K/D

0.93

Entry 2/0Multi 1Util 107AWP 3

AvOnst

L31

11/16/3 · 1146 dmg

ADR

52

HS%

45

K/D

0.69

Entry 1/0Multi 1Util 77AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.