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ShAzAm2213's team

5

57 kills · 5 players

de_nuke · 29 min

18 rounds · 2026-05-31

Europe 5v5 Queue

Winner · inqwertyyy's team

13

74 kills · 5 players

Top fragger

showueq

20 kills

Top impact

showueq

117 ADR

Util damage

showueq

152 HP

Weak spots this match

vs lifetime baseline
  • UPAST1

    K/D 0.44 (avg 1.03)

    -57%
  • UPAST1

    ADR 58 (avg 76)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ShAzAm2213's team

2 · 3

_merkul

L81

18/14/1 · 1871 dmg

ADR

104

HS%

67

K/D

1.29

Entry 4/0Multi 2Util 55Pistol 5

-Xsaty-

L81

11/15/1 · 1504 dmg

ADR

84

HS%

64

K/D

0.73

Entry 3/0Multi 1Util 13Pistol 4

p0huy_d0beg

L71

11/15/4 · 1212 dmg

ADR

67

HS%

36

K/D

0.73

Entry 3/0Multi 1Pistol 1

ShAzAm2213

L7

10/16/3 · 1104 dmg

ADR

61

HS%

30

K/D

0.62

AWP 6Pistol 1

UPAST1

L82

7/16/3 · 1041 dmg

ADR

58

HS%

57

K/D

0.44

Util 60Pistol 2
K/D -57%ADR -23%HS % +16%

inqwertyyy's team

10 · 3

showueq

L84

20/11/7 · 2110 dmg

ADR

117

HS%

50

K/D

1.82

Entry 2/0Multi 3Util 152AWP 1Pistol 1

inqwertyyy

L94

16/9/4 · 1419 dmg

ADR

79

HS%

38

K/D

1.78

Multi 2Util 14AWP 1Pistol 4

n1k1ota

L82

16/13/1 · 1378 dmg

ADR

77

HS%

25

K/D

1.23

Entry 5/0Util 51AWP 2Pistol 4

farmp

L61

12/10/5 · 1328 dmg

ADR

74

HS%

17

K/D

1.20

Entry 1/0Multi 1Util 34AWP 7Pistol 1

-FugaX

L82

10/14/6 · 1320 dmg

ADR

73

HS%

40

K/D

0.71

Multi 1Util 128Pistol 1

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.