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Zyfu7's team

8

67 kills · 5 players

de_mirage · 39 min

21 rounds · 2026-06-04

North America 5V5 Queue

Winner · suway's team

13

84 kills · 5 players

Top fragger

-Joe

23 kills

Top impact

-Joe

113 ADR

Util damage

-Joe

184 HP

Weak spots this match

vs lifetime baseline
  • Ne-Yo

    HS % 0% (avg 41%)

    -100%
  • Ne-Yo

    K/D 0.56 (avg 1.11)

    -50%
  • Ne-Yo

    ADR 54 (avg 91)

    -40%
  • AniiTV

    K/D 0.75 (avg 1.15)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zyfu7's team

4 · 4

Rinkino

L63

22/16/4 · 2042 dmg

ADR

97

HS%

55

K/D

1.38

Entry 1/0Multi 2Util 169Pistol 8

Zyfu7

L92

16/20/4 · 1901 dmg

ADR

91

HS%

44

K/D

0.80

Entry 5/0Multi 3Util 22AWP 4Pistol 1

AniiTV

L81

12/16/5 · 1597 dmg

ADR

76

HS%

42

K/D

0.75

Entry 2/0Util 172Pistol 3
K/D -35%

Ne-Yo

L82

9/16/4 · 1141 dmg

ADR

54

HS%

0

K/D

0.56

Entry 1/0Util 96Pistol 1
HS % -100%K/D -50%

cemen_bak2n

L8

8/16/4 · 1026 dmg

ADR

49

HS%

62

K/D

0.50

Util 30

suway's team

8 · 5

-Joe

L102

23/11/4 · 2362 dmg

ADR

113

HS%

39

K/D

2.09

Entry 3/0Multi 3Util 184Pistol 3
K/D +79%ADR +36%

5isyphus

L86

17/16/8 · 2031 dmg

ADR

97

HS%

29

K/D

1.06

Entry 6/0Multi 1Util 63AWP 10Pistol 2

maz1la25

L71

16/14/8 · 1750 dmg

ADR

83

HS%

25

K/D

1.14

Entry 1/0Util 108Pistol 1

suway

L63

15/10/2 · 1386 dmg

ADR

66

HS%

47

K/D

1.50

Multi 1Util 2AWP 4Pistol 3

Wompster

L101

13/16/4 · 1197 dmg

ADR

57

HS%

31

K/D

0.81

Entry 2/0Util 29Pistol 4

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.