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_CyproX_'s team

5

62 kills · 5 players

de_ancient · 29 min

18 rounds · 2026-05-31

Europe 5v5 Queue

Winner · yoooBerk's team

13

78 kills · 5 players

Top fragger

BitCommerc

20 kills

Top impact

BitCommerc

131 ADR

Util damage

-NOX11

350 HP

Weak spots this match

vs lifetime baseline
  • FeelTheKick

    HS % 23% (avg 41%)

    -44%
  • FeelTheKick

    K/D 0.81 (avg 1.00)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_CyproX_'s team

3 · 2

-NOX11

L91

18/16/5 · 2161 dmg

ADR

120

HS%

56

K/D

1.12

Entry 3/0Multi 1Util 350Pistol 6

AdaskoEss

L8

15/15/5 · 1597 dmg

ADR

89

HS%

27

K/D

1.00

Entry 2/0Util 208Pistol 5

FeelTheKick

L82

13/16/2 · 1316 dmg

ADR

73

HS%

23

K/D

0.81

Entry 1/0Multi 1Util 98Pistol 3
HS % -44%K/D -19%

Rockfoord

L101

9/17/4 · 1099 dmg

ADR

61

HS%

67

K/D

0.53

Entry 1/0Multi 1Pistol 5

_CyproX_

L91

7/15/5 · 1405 dmg

ADR

78

HS%

57

K/D

0.47

Util 199Pistol 3

yoooBerk's team

9 · 4

BitCommerc

L104

20/12/9 · 2364 dmg

ADR

131

HS%

50

K/D

1.67

Entry 3/0Multi 2Util 61AWP 1Pistol 3

yoooBerk

L84

19/15/7 · 1990 dmg

ADR

111

HS%

58

K/D

1.27

Entry 2/0Multi 1Util 98Pistol 3

Dizz1ii

L82

18/10/3 · 1528 dmg

ADR

85

HS%

11

K/D

1.80

Entry 1/0Multi 1Util 68AWP 1Pistol 3

3XH3L1-

L102

13/15/5 · 1301 dmg

ADR

72

HS%

31

K/D

0.87

Entry 4/0Multi 2Util 95Pistol 2

J3TMIR

L71

8/11/3 · 991 dmg

ADR

55

HS%

75

K/D

0.73

Entry 1/0Util 1Pistol 4

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.