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skelettx's team

10

83 kills · 5 players

de_overpass · 42 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Athylaos's team

13

84 kills · 5 players

Top fragger

Athylaos

27 kills

Top impact

Athylaos

115 ADR

Util damage

kepka16

97 HP

Weak spots this match

vs lifetime baseline
  • HoT0309

    K/D 0.52 (avg 0.76)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

skelettx's team

5 · 5

-Kazume

L94

21/14/2 · 1875 dmg

ADR

82

HS%

38

K/D

1.50

Entry 1/0Multi 3Util 73AWP 7Pistol 5

skelettx

L103

19/17/5 · 2202 dmg

ADR

96

HS%

74

K/D

1.12

Entry 4/0Util 89Pistol 4

0xsvan

L8

17/18/5 · 1990 dmg

ADR

87

HS%

41

K/D

0.94

Entry 3/0Util 26Pistol 5

Langesgliedd

L62

14/20/5 · 1599 dmg

ADR

70

HS%

21

K/D

0.70

Entry 3/0Multi 1Util 67AWP 1Pistol 2

heheb00y

L41

12/18/3 · 1375 dmg

ADR

60

HS%

50

K/D

0.67

Entry 4/0Multi 1Util 42Pistol 1

Athylaos's team

7 · 6

Athylaos

L106

27/15/4 · 2639 dmg

ADR

115

HS%

37

K/D

1.80

Entry 4/0Multi 4Util 1AWP 12Pistol 7

lucidvision-

L73

20/13/5 · 1729 dmg

ADR

75

HS%

45

K/D

1.54

Multi 3Util 87Pistol 5

kepka16

L51

14/16/5 · 1565 dmg

ADR

68

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 97Pistol 2

Benjotaur

L102

12/18/11 · 1976 dmg

ADR

86

HS%

33

K/D

0.67

Entry 1/0Util 78AWP 2Pistol 1

HoT0309

1

11/21/6 · 1360 dmg

ADR

59

HS%

64

K/D

0.52

Entry 1/0Util 90Pistol 4
K/D -32%ADR -14%HS % +31%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.