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Winner · F4ceit-GAN's team

13

87 kills · 5 players

de_anubis · 40 min

21 rounds · 2026-05-25

Europe 5v5 Queue

N4HS1's team

8

68 kills · 5 players

Top fragger

CAKANN

28 kills

Top impact

CAKANN

122 ADR

Util damage

yon

171 HP

Weak spots this match

vs lifetime baseline
  • F4ceit-GAN

    ADR 54 (avg 84)

    -36%
  • F4ceit-GAN

    K/D 0.80 (avg 1.24)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

F4ceit-GAN's team

6 · 7

CAKANN

L108

28/10/3 · 2553 dmg

ADR

122

HS%

32

K/D

2.80

Entry 1/0Multi 2AWP 8Pistol 5

sMikezu

L102

20/14/6 · 2174 dmg

ADR

104

HS%

45

K/D

1.43

Entry 4/0Multi 1Util 25AWP 3Pistol 1

vladislav_

L102

15/14/7 · 1665 dmg

ADR

79

HS%

27

K/D

1.07

Entry 3/0Multi 2Util 2

F4ceit-GAN

L101

12/15/1 · 1125 dmg

ADR

54

HS%

50

K/D

0.80

Entry 1/0Util 62Pistol 4
ADR -36%K/D -35%

real777

L10

12/14/6 · 1502 dmg

ADR

72

HS%

58

K/D

0.86

Entry 3/0Util 132AWP 1Pistol 2

N4HS1's team

6 · 2

_Input_lag_

L102

17/18/3 · 1790 dmg

ADR

85

HS%

59

K/D

0.94

Entry 3/0Multi 1AWP 5Pistol 2

Rompassoo

L102

16/18/3 · 1539 dmg

ADR

73

HS%

50

K/D

0.89

Entry 1/0Multi 1Util 28Pistol 2

yon

L102

15/17/6 · 1552 dmg

ADR

74

HS%

53

K/D

0.88

Util 171Pistol 2

N4HS1

L101

13/17/7 · 1752 dmg

ADR

83

HS%

46

K/D

0.76

Entry 3/0Util 25AWP 1Pistol 4

HypeRRR

L101

7/19/5 · 1008 dmg

ADR

48

HS%

43

K/D

0.37

Entry 2/0Util 143

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.