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Banana_043's team

7

56 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-06-04

Europe 5v5 Queue

Winner · slozninik's team

13

74 kills · 5 players

Top fragger

bruhmanexl

19 kills

Top impact

mahoragakyn

98 ADR

Util damage

RuINa673

134 HP

Weak spots this match

vs lifetime baseline
  • SKVINCHER

    HS % 28% (avg 43%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Banana_043's team

5 · 2

mahoragakyn

L72

18/14/3 · 1967 dmg

ADR

98

HS%

61

K/D

1.29

Entry 1/0Multi 1Util 55Pistol 3
HS % +53%K/D +34%

HEHABNISTb

L72

15/14/2 · 1418 dmg

ADR

71

HS%

67

K/D

1.07

Entry 1/0Util 41AWP 1Pistol 2

ZherSync

L71

10/13/2 · 1333 dmg

ADR

67

HS%

70

K/D

0.77

Entry 2/0Util 104AWP 3Pistol 2

Banana_043

L71

7/17/4 · 1021 dmg

ADR

51

HS%

71

K/D

0.41

Util 7Pistol 2

r1-ex

L61

6/16/1 · 734 dmg

ADR

37

HS%

67

K/D

0.38

Entry 1/0Pistol 1

slozninik's team

7 · 6

bruhmanexl

L73

19/13/1 · 1717 dmg

ADR

86

HS%

47

K/D

1.46

Entry 4/0Multi 3Util 75Pistol 1

SKVINCHER

L73

18/13/3 · 1903 dmg

ADR

95

HS%

28

K/D

1.38

Entry 8/0Multi 1Util 113AWP 1Pistol 1
HS % -35%K/D +33%ADR +17%

meravq

L73

15/12/1 · 1415 dmg

ADR

71

HS%

40

K/D

1.25

Entry 1/0Util 35AWP 7Pistol 6

slozninik

L72

13/10/7 · 1637 dmg

ADR

82

HS%

38

K/D

1.30

Entry 1/0Util 133AWP 2Pistol 3

RuINa673

L62

9/8/7 · 1158 dmg

ADR

58

HS%

11

K/D

1.12

Entry 1/0Util 134AWP 3Pistol 3

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.