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Winner · Only_GH2's team

16

103 kills · 5 players

de_dust2 · 51 min

28 rounds · 2026-02-22

South America 5V5 Queue

Alusc's team

12

95 kills · 5 players

Top fragger

blagosloveny

31 kills

Top impact

blagosloveny

113 ADR

Util damage

MaaaJ0r

183 HP

Weak spots this match

vs lifetime baseline
  • Only_GH2

    HS % 21% (avg 33%)

    -36%
  • Only_GH2

    K/D 0.83 (avg 1.02)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Only_GH2's team

4 · 8 · OT 4

blagosloveny

L47

31/17/5 · 3169 dmg

ADR

113

HS%

45

K/D

1.82

Entry 5/0Multi 4Util 99Pistol 4

feehrs

L26

21/16/9 · 2534 dmg

ADR

91

HS%

48

K/D

1.31

Entry 2/0Multi 2Util 76Pistol 3

Only_GH2

L62

19/23/7 · 1818 dmg

ADR

65

HS%

21

K/D

0.83

Entry 7/0Multi 1Util 12AWP 6Pistol 1
HS % -36%K/D -19%

MaaaJ0r

L41

17/18/6 · 1874 dmg

ADR

67

HS%

47

K/D

0.94

Entry 1/0Util 183AWP 4Pistol 3

7onyzera

L4

15/21/9 · 1919 dmg

ADR

69

HS%

47

K/D

0.71

Util 145AWP 3

Alusc's team

8 · 4

jacamolec

L54

25/18/7 · 2521 dmg

ADR

90

HS%

44

K/D

1.39

Entry 1/0Multi 2Util 99AWP 3Pistol 4

Alusc

L71

23/19/4 · 2599 dmg

ADR

93

HS%

35

K/D

1.21

Entry 1/0Multi 1Util 127AWP 7Pistol 2

Continix

L44

21/21/12 · 2876 dmg

ADR

103

HS%

33

K/D

1.00

Entry 5/0Multi 1Util 55Pistol 1

ferd1nand0

L43

13/21/4 · 1753 dmg

ADR

63

HS%

46

K/D

0.62

Entry 3/0Multi 1Util 118AWP 5Pistol 1

Sr_Starz

L4

13/24/4 · 1481 dmg

ADR

53

HS%

46

K/D

0.54

Entry 3/0Multi 1Util 52Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.