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papa_jora's team

8

69 kills · 5 players

de_dust2 · 39 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · DEXj's team

13

80 kills · 5 players

Top fragger

Tom_Hardy

20 kills

Top impact

DEXj

99 ADR

Util damage

Hellcat34

137 HP

Weak spots this match

vs lifetime baseline
  • monesyfan67

    HS % 44% (avg 58%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

papa_jora's team

5 · 3

Tom_Hardy

L102

20/17/2 · 2017 dmg

ADR

96

HS%

45

K/D

1.18

Entry 2/0Multi 1Util 20Pistol 2

papa_jora

L104

15/15/1 · 1516 dmg

ADR

72

HS%

60

K/D

1.00

Entry 3/0Multi 1Pistol 3

Yout

L101

14/16/8 · 1783 dmg

ADR

85

HS%

29

K/D

0.88

Entry 2/0Util 63AWP 8Pistol 4

U-nKnowN

L10

10/16/3 · 1284 dmg

ADR

61

HS%

60

K/D

0.62

Entry 1/0Multi 1AWP 6Pistol 3

Hellcat34

L101

10/17/7 · 1539 dmg

ADR

73

HS%

70

K/D

0.59

Entry 1/0Util 137Pistol 3

DEXj's team

7 · 6

exQ

L102

20/15/1 · 2021 dmg

ADR

96

HS%

45

K/D

1.33

Entry 3/0Multi 2Util 20AWP 6Pistol 2

monesyfan67

L102

18/13/4 · 1936 dmg

ADR

92

HS%

44

K/D

1.38

Entry 3/0Multi 1Util 73Pistol 5
HS % -24%K/D +22%ADR +19%

DEXj

L105

16/13/6 · 2068 dmg

ADR

99

HS%

50

K/D

1.23

Entry 2/0Multi 1Util 64AWP 2Pistol 2

Rogel_

L102

13/15/5 · 1381 dmg

ADR

66

HS%

69

K/D

0.87

Entry 4/0Multi 1Util 107Pistol 4

LummY

L102

13/14/3 · 1196 dmg

ADR

57

HS%

62

K/D

0.93

Multi 1AWP 2Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.