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Winner · qwellz's team

13

88 kills · 5 players

de_inferno · 39 min

23 rounds · 2026-06-01

Europe 5v5 Queue

Sjizu's team

10

77 kills · 5 players

Top fragger

Uqwest

22 kills

Top impact

NeroQQ

96 ADR

Util damage

qwellz

400 HP

Weak spots this match

vs lifetime baseline
  • qwellz

    K/D 0.82 (avg 1.12)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

qwellz's team

7 · 6

Uqwest

L102

22/16/4 · 1758 dmg

ADR

76

HS%

59

K/D

1.38

Entry 3/0Multi 1Util 116AWP 1Pistol 3

sryabtthat

L102

19/15/5 · 2082 dmg

ADR

91

HS%

47

K/D

1.27

Entry 2/0Multi 1Util 178Pistol 5

oxyota

3

17/15/7 · 1984 dmg

ADR

86

HS%

53

K/D

1.13

Entry 2/0Multi 1Util 252Pistol 3

Tedi_01

L94

16/14/4 · 1738 dmg

ADR

76

HS%

31

K/D

1.14

Util 179Pistol 1

qwellz

L102

14/17/8 · 1746 dmg

ADR

76

HS%

79

K/D

0.82

Entry 3/0Multi 2Util 400Pistol 1
K/D -27%ADR -9%HS % +52%

Sjizu's team

5 · 5

NeroQQ

L104

22/16/4 · 2200 dmg

ADR

96

HS%

50

K/D

1.38

Entry 5/0Multi 4Util 123Pistol 1
K/D +15%

Sjizu

L101

20/16/4 · 1964 dmg

ADR

85

HS%

50

K/D

1.25

Entry 3/0Multi 1Util 30AWP 4Pistol 1
HS % +28%

PourMiyu

L103

15/18/6 · 1804 dmg

ADR

78

HS%

53

K/D

0.83

Entry 3/0Multi 1Util 82Pistol 4

Celleat

L71

12/19/6 · 1486 dmg

ADR

65

HS%

33

K/D

0.63

Entry 2/0Util 289AWP 1Pistol 3

azeII

L91

8/19/7 · 1338 dmg

ADR

58

HS%

38

K/D

0.42

Util 50Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.