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Tolhe's team

9

75 kills · 5 players

de_cache · 39 min

22 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Mazunchy's team

13

87 kills · 5 players

Top fragger

Mazunchy

30 kills

Top impact

Mazunchy

139 ADR

Util damage

de1zW

85 HP

Weak spots this match

vs lifetime baseline
  • de1zW

    K/D 0.78 (avg 1.19)

    -34%
  • AERAE

    K/D 0.71 (avg 0.96)

    -26%
  • de1zW

    HS % 43% (avg 53%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tolhe's team

6 · 3

Tolhe

L75

29/16/4 · 2754 dmg

ADR

125

HS%

34

K/D

1.81

Entry 4/0Multi 4Util 46Pistol 2

_-Ryz-_

L4

19/18/4 · 1901 dmg

ADR

86

HS%

32

K/D

1.06

Entry 3/0Multi 1Util 21AWP 4Pistol 2

de1zW

L62

14/18/4 · 1567 dmg

ADR

71

HS%

43

K/D

0.78

Entry 4/0Util 85AWP 4Pistol 3
K/D -34%HS % -19%

4APOSIKEN

L11

8/19/4 · 1093 dmg

ADR

50

HS%

25

K/D

0.42

Util 33AWP 1Pistol 2

zalemas

1

5/17/4 · 1065 dmg

ADR

48

HS%

60

K/D

0.29

Util 2

Mazunchy's team

6 · 7

Mazunchy

L47

30/14/3 · 3051 dmg

ADR

139

HS%

53

K/D

2.14

Entry 4/0Multi 5Util 13AWP 3Pistol 1

Cv3tanov

L4

17/13/3 · 1921 dmg

ADR

87

HS%

35

K/D

1.31

Entry 3/0Util 26AWP 2Pistol 2

Dyegoah

L42

14/15/3 · 1196 dmg

ADR

54

HS%

36

K/D

0.93

Entry 1/0Util 37AWP 3Pistol 5

lorenzik1

L44

14/16/7 · 1783 dmg

ADR

81

HS%

36

K/D

0.88

Entry 1/0Util 28

AERAE

L4

12/17/10 · 1634 dmg

ADR

74

HS%

50

K/D

0.71

Entry 2/0Util 20Pistol 4
K/D -26%HS % +32%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.