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Winner · -NamazoV's team

13

76 kills · 5 players

de_overpass · 34 min

19 rounds · 2026-05-21

Europe 5v5 Queue

supersnus666's team

6

54 kills · 5 players

Top fragger

reyn0v

19 kills

Top impact

reyn0v

100 ADR

Util damage

diqued

101 HP

Weak spots this match

vs lifetime baseline
  • 4ert1ck

    HS % 36% (avg 50%)

    -28%
  • 4ert1ck

    K/D 0.85 (avg 1.11)

    -23%
  • 4ert1ck

    ADR 64 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-NamazoV's team

6 · 7

reyn0v

L103

19/11/3 · 1890 dmg

ADR

100

HS%

47

K/D

1.73

Entry 3/0Multi 2Util 28AWP 4Pistol 2

-NamazoV

L103

17/8/1 · 1679 dmg

ADR

88

HS%

71

K/D

2.12

Entry 1/0Multi 2Util 34AWP 4Pistol 4
K/D +71%HS % +29%

09xwd3wqaos

L101

16/12/4 · 1802 dmg

ADR

95

HS%

50

K/D

1.33

Entry 4/0Pistol 1

aMazeBRO

L103

13/10/3 · 1454 dmg

ADR

77

HS%

69

K/D

1.30

Entry 2/0Multi 1Util 72
HS % +47%K/D +21%

4ert1ck

L103

11/13/3 · 1208 dmg

ADR

64

HS%

36

K/D

0.85

Entry 1/0Multi 1Util 9Pistol 3
HS % -28%K/D -23%

supersnus666's team

6 · 0

auNkeRe

L101

17/15/0 · 1665 dmg

ADR

88

HS%

59

K/D

1.13

Entry 5/0Multi 1Util 12AWP 2Pistol 4

supersnus666

L101

14/13/0 · 1533 dmg

ADR

81

HS%

57

K/D

1.08

Entry 1/0Util 2Pistol 1
HS % +24%

Tenguzavr

L10

11/17/1 · 1326 dmg

ADR

70

HS%

73

K/D

0.65

Entry 2/0Util 57AWP 1Pistol 4

-4_P_O_K_E_R

L104

9/14/3 · 1168 dmg

ADR

62

HS%

67

K/D

0.64

Multi 1Util 86Pistol 3

diqued

L10

3/18/4 · 817 dmg

ADR

43

HS%

67

K/D

0.17

Util 101

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.