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Winner · boraTbIrb's team

16

107 kills · 5 players

de_dust2 · 44 min

29 rounds · 2026-03-31

Europe 5v5 Queue

Dordle's team

13

99 kills · 5 players

Top fragger

boraTbIrb

36 kills

Top impact

boraTbIrb

127 ADR

Util damage

K_O_T3942

187 HP

Weak spots this match

vs lifetime baseline
  • f0k12

    K/D 0.83 (avg 1.08)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

boraTbIrb's team

6 · 6 · OT 4

boraTbIrb

L57

36/18/11 · 3684 dmg

ADR

127

HS%

47

K/D

2.00

Entry 7/0Multi 6Util 162AWP 13Pistol 4

guatoqe

L56

26/17/9 · 2588 dmg

ADR

89

HS%

46

K/D

1.53

Entry 2/0Multi 4Util 119AWP 2Pistol 4

Aza6219

L42

17/18/5 · 1705 dmg

ADR

59

HS%

53

K/D

0.94

Multi 1Util 39AWP 1Pistol 4

BTRrage

L31

15/19/7 · 2145 dmg

ADR

74

HS%

33

K/D

0.79

Entry 1/0Util 178Pistol 1

tek1z4260

L4

13/27/10 · 1692 dmg

ADR

58

HS%

31

K/D

0.48

Entry 3/0

Dordle's team

6 · 6 · OT 1

Dordle

L52

28/18/5 · 2537 dmg

ADR

88

HS%

36

K/D

1.56

Entry 3/0Multi 2Util 17AWP 7Pistol 3

wexos1

L46

25/21/7 · 2759 dmg

ADR

95

HS%

44

K/D

1.19

Entry 6/0Multi 1Util 175AWP 2Pistol 2

f0k12

L41

19/23/6 · 2221 dmg

ADR

77

HS%

47

K/D

0.83

Entry 4/0Util 61AWP 5Pistol 2
K/D -23%HS % +24%

FELEX45

L44

17/23/6 · 2154 dmg

ADR

74

HS%

35

K/D

0.74

Entry 2/0Multi 2Util 108AWP 7Pistol 2

K_O_T3942

L4

10/23/7 · 1432 dmg

ADR

49

HS%

40

K/D

0.43

Entry 1/0Util 187AWP 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.