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Winner · 15AVG-BALAUR's team

13

89 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-05-19

Europe 5v5 Queue

VALDEKNIGHT's team

9

73 kills · 5 players

Top fragger

15AVG-BALAUR

24 kills

Top impact

15AVG-BALAUR

99 ADR

Util damage

IRrBK

294 HP

Weak spots this match

vs lifetime baseline
  • Brownnn

    HS % 30% (avg 52%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

15AVG-BALAUR's team

6 · 7

15AVG-BALAUR

L83

24/14/3 · 2168 dmg

ADR

99

HS%

54

K/D

1.71

Entry 2/0Multi 3Util 120AWP 4Pistol 1

K1nderok228

L72

18/15/1 · 1906 dmg

ADR

87

HS%

44

K/D

1.20

Entry 2/0Util 31AWP 2Pistol 3

obuZZZ

L73

17/13/5 · 1974 dmg

ADR

90

HS%

59

K/D

1.31

Entry 5/0Multi 2Util 184Pistol 5

IRrBK

L82

16/17/3 · 1804 dmg

ADR

82

HS%

38

K/D

0.94

Entry 2/0Util 294Pistol 2

Enes9mm

L73

14/16/8 · 1579 dmg

ADR

72

HS%

64

K/D

0.88

Entry 1/0Multi 2Util 74AWP 1Pistol 2
ADR -13%K/D -9%HS % +25%

VALDEKNIGHT's team

6 · 3

Brownnn

L81

20/21/6 · 2054 dmg

ADR

93

HS%

30

K/D

0.95

Entry 2/0Util 31AWP 1Pistol 4
HS % -42%K/D -12%ADR +13%

grzesiekxddd

L73

16/16/4 · 1860 dmg

ADR

85

HS%

56

K/D

1.00

Entry 2/0Multi 2Util 55Pistol 5
K/D -13%

neith_____

L74

16/18/2 · 1552 dmg

ADR

71

HS%

56

K/D

0.89

Entry 2/0Util 22Pistol 4

VALDEKNIGHT

L7

12/20/2 · 1330 dmg

ADR

61

HS%

25

K/D

0.60

Entry 4/0Util 26AWP 4Pistol 3

troubIe-

L71

9/14/4 · 1087 dmg

ADR

49

HS%

22

K/D

0.64

Util 155Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.