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Megarinic's team

9

77 kills · 5 players

de_mirage · 39 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Winner · -tenz's team

13

85 kills · 5 players

Top fragger

JlblCblu

22 kills

Top impact

-tenz

101 ADR

Util damage

JlblCblu

277 HP

Weak spots this match

vs lifetime baseline
  • -askeraa

    K/D 0.70 (avg 1.28)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Megarinic's team

6 · 3

shyness

L102

20/16/3 · 1857 dmg

ADR

84

HS%

55

K/D

1.25

Entry 1/0Multi 2Util 105AWP 4Pistol 5
HS % +12%K/D +12%

anymoreee

L103

15/15/2 · 1816 dmg

ADR

83

HS%

87

K/D

1.00

Entry 1/0Util 102Pistol 3

-askeraa

L10

14/20/5 · 1783 dmg

ADR

81

HS%

64

K/D

0.70

Entry 3/0Util 25
K/D -45%ADR -10%HS % +14%

Megarinic

L101

14/16/2 · 1407 dmg

ADR

64

HS%

64

K/D

0.88

Entry 4/0Util 14Pistol 1

ph0rus

L103

14/19/5 · 1644 dmg

ADR

75

HS%

57

K/D

0.74

Entry 1/0Multi 2Util 53Pistol 4

-tenz's team

6 · 7

JlblCblu

L105

22/14/3 · 2077 dmg

ADR

94

HS%

41

K/D

1.57

Entry 4/0Multi 3Util 277Pistol 2

-tenz

L102

19/17/7 · 2225 dmg

ADR

101

HS%

47

K/D

1.12

Entry 4/0Util 157AWP 7Pistol 1

PRO100chelll

L104

15/13/10 · 1895 dmg

ADR

86

HS%

40

K/D

1.15

Multi 1Util 61AWP 5Pistol 4
HS % -15%ADR +16%K/D +14%

-palyndra

L101

15/16/8 · 1479 dmg

ADR

67

HS%

40

K/D

0.94

Entry 3/0Multi 2Util 26Pistol 4

-PRIMAVERA

L101

14/17/4 · 1826 dmg

ADR

83

HS%

64

K/D

0.82

Entry 1/0Multi 1Util 77Pistol 4

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.