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MexicanGLG's team

4

51 kills · 5 players

de_mirage · 31 min

17 rounds · 2025-12-07

North America 5V5 Queue

Winner · AIKENSBRO's team

13

72 kills · 5 players

Top fragger

d1eeg0

20 kills

Top impact

d1eeg0

120 ADR

Util damage

sungg_

145 HP

Weak spots this match

vs lifetime baseline
  • MexicanGLG

    K/D 0.31 (avg 1.02)

    -70%
  • MexicanGLG

    ADR 34 (avg 80)

    -57%
  • MexicanGLG

    HS % 25% (avg 53%)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MexicanGLG's team

3 · 1

sungg_

L42

19/14/2 · 1992 dmg

ADR

117

HS%

53

K/D

1.36

Entry 4/0Multi 1Util 145AWP 1Pistol 5

PUccY_

L5

10/17/5 · 1169 dmg

ADR

69

HS%

100

K/D

0.59

Entry 2/0Util 1Pistol 4

Kepsters

L42

10/14/1 · 1028 dmg

ADR

61

HS%

60

K/D

0.71

Entry 3/0Multi 1Util 59Pistol 1

notatum1

L3

8/15/6 · 1037 dmg

ADR

61

HS%

75

K/D

0.53

Entry 2/0Pistol 1

MexicanGLG

L6

4/13/3 · 585 dmg

ADR

34

HS%

25

K/D

0.31

Util 24Pistol 1
K/D -70%ADR -57%

AIKENSBRO's team

9 · 4

d1eeg0

L55

20/7/10 · 2043 dmg

ADR

120

HS%

50

K/D

2.86

Multi 2Util 143Pistol 3

DrCobija

L42

17/12/5 · 1665 dmg

ADR

98

HS%

47

K/D

1.42

Entry 2/0Util 72Pistol 1

AIKENSBRO

L41

15/11/6 · 1597 dmg

ADR

94

HS%

47

K/D

1.36

Entry 1/0Multi 2Util 115Pistol 4

Hiuler

L42

10/10/2 · 1082 dmg

ADR

64

HS%

50

K/D

1.00

Entry 1/0Multi 1AWP 4Pistol 2

ra06

L33

10/11/3 · 985 dmg

ADR

58

HS%

50

K/D

0.91

Entry 2/0Multi 2Pistol 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.