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Winner · Closed10

2

75 kills · 5 players

de_overpass · 37 min

3 rounds · 2026-06-01

S57 EU Open10 D - Playoffs

HardWorkersClub96

1

77 kills · 5 players

Top fragger

-Pulsar

22 kills

Top impact

-Pulsar

107 ADR

Util damage

Peasecu

173 HP

Weak spots this match

vs lifetime baseline
  • Peasecu

    K/D 0.56 (avg 1.22)

    -54%
  • Peasecu

    ADR 55 (avg 78)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Closed10

5 · 3

-Pulsar

L102

22/15/3 · 2250 dmg

ADR

107

HS%

41

K/D

1.47

Entry 5/0Multi 3Pistol 4

-Banks

L103

18/14/3 · 1662 dmg

ADR

79

HS%

56

K/D

1.29

Entry 2/0Multi 2Util 91Pistol 3

Faaces

L101

15/13/5 · 1672 dmg

ADR

80

HS%

13

K/D

1.15

Entry 1/0Multi 1Util 34AWP 11Pistol 1

Admmmmmmmm

L101

14/17/9 · 1984 dmg

ADR

95

HS%

71

K/D

0.82

Entry 2/0Multi 2Util 63Pistol 2

turtle0

L101

6/19/4 · 796 dmg

ADR

38

HS%

50

K/D

0.32

Multi 1Util 27Pistol 1

HardWorkersClub96

7 · 6

Kacpersky666

L105

22/13/4 · 2062 dmg

ADR

98

HS%

64

K/D

1.69

Entry 2/0Multi 2Util 12AWP 3Pistol 3

krawatklad

L94

18/15/2 · 1644 dmg

ADR

78

HS%

56

K/D

1.20

Entry 4/0Multi 1Util 107Pistol 5

Bartek__

L102

14/14/5 · 1816 dmg

ADR

87

HS%

71

K/D

1.00

Entry 2/0Multi 1Util 82Pistol 1

faala

L102

14/17/5 · 1819 dmg

ADR

87

HS%

43

K/D

0.82

Entry 3/0Multi 2Util 109Pistol 2

Peasecu

L10

9/16/10 · 1158 dmg

ADR

55

HS%

56

K/D

0.56

Util 173Pistol 1
K/D -54%ADR -29%HS % +33%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.