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Winner · Elskah's team

13

94 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-05-01

Europe 5v5 Queue

SeiTuoDio's team

11

93 kills · 5 players

Top fragger

Henrykson

29 kills

Top impact

Henrykson

129 ADR

Util damage

SeiTuoDio

297 HP

Weak spots this match

vs lifetime baseline
  • Rblzheechmo

    HS % 0% (avg 42%)

    -100%
  • Rblzheechmo

    K/D 0.60 (avg 0.81)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Elskah's team

5 · 8

Henrykson

L103

29/17/4 · 3083 dmg

ADR

129

HS%

79

K/D

1.71

Entry 2/0Multi 3Util 75Pistol 12

Elskah

L73

23/18/6 · 2210 dmg

ADR

92

HS%

52

K/D

1.28

Entry 2/0Multi 1Util 42AWP 8Pistol 3

FEEFZ

L105

18/19/6 · 2074 dmg

ADR

86

HS%

33

K/D

0.95

Entry 7/0Util 18Pistol 1

Rblzheechmo

1

12/20/8 · 1596 dmg

ADR

67

HS%

0

K/D

0.60

Entry 1/0Util 1AWP 1
HS % -100%K/D -26%

Smoll_

1

12/19/6 · 1250 dmg

ADR

52

HS%

42

K/D

0.63

Entry 1/0Util 17AWP 1Pistol 1

SeiTuoDio's team

7 · 4

SeiTuoDio

L102

25/21/8 · 2602 dmg

ADR

108

HS%

36

K/D

1.19

Entry 4/0Multi 2Util 297Pistol 9

SpectreOrder

L102

24/17/8 · 2389 dmg

ADR

100

HS%

38

K/D

1.41

Entry 2/0Util 102AWP 5Pistol 3

MelornMal

L43

15/17/7 · 1554 dmg

ADR

65

HS%

20

K/D

0.88

Entry 2/0Multi 1Util 31AWP 2Pistol 2

-Larz--

3

15/22/10 · 1727 dmg

ADR

72

HS%

53

K/D

0.68

Entry 3/0Multi 1Util 102Pistol 1

fluuger

L81

14/20/4 · 1568 dmg

ADR

65

HS%

21

K/D

0.70

Util 72Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.