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Winner · c0wboyclick's team

13

75 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-05-22

Europe 5v5 Queue

6lessed_d's team

7

64 kills · 5 players

Top fragger

c0wboyclick

20 kills

Top impact

Georgiii

112 ADR

Util damage

APNqpMETNKA

93 HP

Weak spots this match

vs lifetime baseline
  • mashra3917

    K/D 0.33 (avg 0.98)

    -66%
  • mashra3917

    ADR 39 (avg 78)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

c0wboyclick's team

6 · 7

c0wboyclick

L101

20/15/7 · 2155 dmg

ADR

108

HS%

40

K/D

1.33

Entry 3/0Multi 1Util 36AWP 2Pistol 4

em0g0d666

L105

17/15/4 · 1874 dmg

ADR

94

HS%

59

K/D

1.13

Entry 5/0Multi 3Util 50AWP 3Pistol 4

zero_9971

L103

15/13/6 · 1425 dmg

ADR

71

HS%

47

K/D

1.15

Multi 2Util 48Pistol 2

APNqpMETNKA

L104

13/10/2 · 1298 dmg

ADR

65

HS%

23

K/D

1.30

Multi 2Util 93AWP 5Pistol 3

PERKOSETqq

L10

10/13/4 · 1083 dmg

ADR

54

HS%

40

K/D

0.77

Entry 1/0Multi 1Util 19

6lessed_d's team

6 · 1

Georgiii

L102

19/17/4 · 2231 dmg

ADR

112

HS%

32

K/D

1.12

Entry 5/0Multi 2Util 36AWP 7Pistol 3

6lessed_d

L82

15/15/2 · 1510 dmg

ADR

76

HS%

60

K/D

1.00

Entry 2/0Util 61AWP 5Pistol 4

Betreyn

L102

15/14/4 · 1526 dmg

ADR

76

HS%

60

K/D

1.07

Entry 1/0Multi 2AWP 1Pistol 10

enoti_k

L101

10/14/3 · 1152 dmg

ADR

58

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 6AWP 1Pistol 1

mashra3917

L3

5/15/4 · 782 dmg

ADR

39

HS%

60

K/D

0.33

Entry 1/0Util 34
K/D -66%ADR -50%HS % +54%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.