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epiIeptick's team

9

73 kills · 5 players

de_dust2 · 42 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Winner · kyddoz's team

13

85 kills · 5 players

Top fragger

-perfecto

25 kills

Top impact

-perfecto

107 ADR

Util damage

ByeMyHeaven

181 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

epiIeptick's team

5 · 4

vampireD

L104

20/18/3 · 1826 dmg

ADR

83

HS%

45

K/D

1.11

Entry 1/0Multi 1Util 113Pistol 2

3peek

L101

17/16/4 · 1978 dmg

ADR

90

HS%

47

K/D

1.06

Entry 2/0Util 10AWP 4Pistol 2

epiIeptick

L102

16/15/4 · 1577 dmg

ADR

72

HS%

50

K/D

1.07

Entry 2/0Multi 1Util 116Pistol 2

I7-_-

L101

13/17/6 · 1434 dmg

ADR

65

HS%

31

K/D

0.76

Entry 3/0Util 162AWP 7

ByeMyHeaven

L101

7/20/8 · 1247 dmg

ADR

57

HS%

57

K/D

0.35

Util 181AWP 1Pistol 4

kyddoz's team

7 · 6

-perfecto

L105

25/11/6 · 2358 dmg

ADR

107

HS%

40

K/D

2.27

Entry 3/0Multi 2Util 22AWP 1Pistol 2

z1k3y

L105

17/14/5 · 1906 dmg

ADR

87

HS%

65

K/D

1.21

Entry 2/0Multi 1Util 6AWP 1Pistol 6

BOSSPREMA

L102

17/13/5 · 1655 dmg

ADR

75

HS%

47

K/D

1.31

Entry 4/0Util 84AWP 7Pistol 3

d0ga1337

L101

15/20/6 · 1768 dmg

ADR

80

HS%

60

K/D

0.75

Entry 2/0Multi 1Util 4Pistol 6

kyddoz

L10

11/13/2 · 1344 dmg

ADR

61

HS%

55

K/D

0.85

Entry 3/0Util 70Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.