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Winner · Vej's team

19

128 kills · 5 players

de_anubis · 58 min

36 rounds · 2026-05-29

Europe 5v5 Queue

b1st-'s team

17

124 kills · 5 players

Top fragger

Vej

34 kills

Top impact

Vej

101 ADR

Util damage

Vej

235 HP

Weak spots this match

vs lifetime baseline
  • Rob1Nhaha

    ADR 64 (avg 79)

    -20%
  • b1st-

    ADR 73 (avg 90)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vej's team

5 · 7 · OT 7

Vej

L109

34/24/12 · 3649 dmg

ADR

101

HS%

26

K/D

1.42

Entry 8/0Multi 4Util 235AWP 14Pistol 3

Rex1111

L101

30/24/4 · 2729 dmg

ADR

76

HS%

53

K/D

1.25

Entry 2/0Multi 1Util 65Pistol 1
ADR -8%K/D +17%

zer0UKY

L104

25/25/9 · 2737 dmg

ADR

76

HS%

36

K/D

1.00

Entry 6/0Multi 1Util 196AWP 15Pistol 2

Rob1Nhaha

L103

24/24/4 · 2289 dmg

ADR

64

HS%

50

K/D

1.00

Entry 1/0Multi 2Util 31AWP 1Pistol 2
ADR -20%K/D -10%

suisha

L102

15/28/9 · 1892 dmg

ADR

53

HS%

27

K/D

0.54

Entry 1/0Multi 1Util 150AWP 3Pistol 2

b1st-'s team

7 · 5 · OT 5

turbo67

L103

34/27/2 · 3575 dmg

ADR

99

HS%

76

K/D

1.26

Entry 11/0Multi 1Util 154Pistol 7

b1st-

L103

30/27/7 · 2621 dmg

ADR

73

HS%

53

K/D

1.11

Entry 3/0Multi 1Util 98AWP 8Pistol 3
ADR -19%K/D -8%HS % +23%

MaDi3

L105

23/25/4 · 2341 dmg

ADR

65

HS%

78

K/D

0.92

Entry 2/0Multi 1Util 27Pistol 4

CakAZZ

L102

19/23/8 · 2289 dmg

ADR

64

HS%

42

K/D

0.83

Entry 2/0Multi 1Util 105Pistol 2

Ji-tae

L104

18/26/8 · 2344 dmg

ADR

65

HS%

61

K/D

0.69

Util 52Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.