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turcu22cm's team

0

96 kills · 5 players

de_mirage · 52 min

1 rounds · 2025-02-04

Europe 5v5 Queue

Winner · pilavmakarna's team

1

109 kills · 5 players

Top fragger

KESKINNN

31 kills

Top impact

KESKINNN

116 ADR

Util damage

Baby_Sword

285 HP

Weak spots this match

vs lifetime baseline
  • turcu22cm

    HS % 36% (avg 49%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

turcu22cm's team

5 · 7 · OT 1

Baby_Sword

L77

27/19/4 · 2778 dmg

ADR

96

HS%

30

K/D

1.42

Entry 3/0Multi 4Util 285Pistol 10

turcu22cm

L63

22/23/9 · 2768 dmg

ADR

95

HS%

36

K/D

0.96

Entry 5/0Multi 1Util 20AWP 1Pistol 1
HS % -27%ADR +20%

vasix66

L41

19/24/7 · 2312 dmg

ADR

80

HS%

68

K/D

0.79

Entry 1/0Multi 1Util 74Pistol 6

Rares6666

L42

14/23/4 · 1453 dmg

ADR

50

HS%

43

K/D

0.61

Entry 2/0Multi 1Pistol 4

cristi12334

L2

14/21/6 · 2025 dmg

ADR

70

HS%

29

K/D

0.67

Entry 3/0Util 111AWP 7Pistol 1

pilavmakarna's team

7 · 5 · OT 4

KESKINNN

L46

31/18/12 · 3375 dmg

ADR

116

HS%

35

K/D

1.72

Entry 5/0Multi 5Util 104Pistol 2

pilavmakarna

L85

30/18/7 · 3174 dmg

ADR

109

HS%

40

K/D

1.67

Entry 4/0Multi 3Util 28AWP 2Pistol 5
HS % -15%K/D +50%ADR +21%

theMir0

L52

24/21/5 · 2694 dmg

ADR

93

HS%

46

K/D

1.14

Entry 2/0Util 239AWP 9Pistol 5

IamTraxy

L43

16/19/7 · 1942 dmg

ADR

67

HS%

69

K/D

0.84

Entry 4/0Multi 1Util 34Pistol 2

Corroverci

L4

8/21/7 · 1117 dmg

ADR

39

HS%

25

K/D

0.38

Util 159Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.