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Winner · akiyanoraxd's team

13

81 kills · 5 players

de_mirage · 37 min

18 rounds · 2026-06-02

Europe 5v5 Queue

Megarinic's team

5

60 kills · 5 players

Top fragger

akiyanoraxd

21 kills

Top impact

akiyanoraxd

112 ADR

Util damage

STTOLYAROFF

99 HP

Weak spots this match

vs lifetime baseline
  • -kyousuka-

    K/D 0.81 (avg 1.04)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

akiyanoraxd's team

8 · 5

akiyanoraxd

L101

21/12/2 · 2023 dmg

ADR

112

HS%

43

K/D

1.75

Entry 2/0Multi 1Util 65Pistol 9

mb1w

L106

20/9/2 · 1942 dmg

ADR

108

HS%

65

K/D

2.22

Entry 2/0Multi 2Util 34Pistol 5

eye1mer

L102

14/9/4 · 1231 dmg

ADR

68

HS%

64

K/D

1.56

Entry 1/0Util 13Pistol 1

-kyousuka-

L102

13/16/8 · 1747 dmg

ADR

97

HS%

54

K/D

0.81

Entry 3/0AWP 2Pistol 2
K/D -22%ADR +26%HS % +15%

Uweyotab

L102

13/14/3 · 1357 dmg

ADR

75

HS%

38

K/D

0.93

Multi 2Util 17AWP 3

Megarinic's team

4 · 1

STTOLYAROFF

L101

18/14/5 · 1865 dmg

ADR

104

HS%

56

K/D

1.29

Entry 2/0Multi 2Util 99Pistol 11
ADR +33%HS % +14%

Megarinic

L10

16/16/5 · 1882 dmg

ADR

105

HS%

38

K/D

1.00

Multi 1AWP 1Pistol 1

MrM1nus

L102

13/18/2 · 1243 dmg

ADR

69

HS%

77

K/D

0.72

Entry 1/0Multi 1Pistol 4

norway67

L101

9/17/3 · 1209 dmg

ADR

67

HS%

78

K/D

0.53

Entry 5/0Util 13AWP 3Pistol 4

B1ts0

L101

4/16/4 · 701 dmg

ADR

39

HS%

0

K/D

0.25

Entry 2/0Util 27

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.