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Winner · Aviibez's team

1

89 kills · 5 players

de_inferno · 34 min

1 rounds · 2025-09-14

North America 5V5 Queue

Fummii's team

0

81 kills · 5 players

Top fragger

annihiIation

28 kills

Top impact

annihiIation

120 ADR

Util damage

Fummii

293 HP

Weak spots this match

vs lifetime baseline
  • Craquelin

    K/D 0.62 (avg 1.03)

    -40%
  • Craquelin

    ADR 62 (avg 83)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Aviibez's team

8 · 5

annihiIation

L68

28/15/7 · 2749 dmg

ADR

120

HS%

61

K/D

1.87

Entry 5/0Multi 2AWP 2Pistol 2
ADR +49%K/D +41%

MrShooterman

L5

20/13/2 · 1597 dmg

ADR

69

HS%

40

K/D

1.54

Entry 4/0Multi 2AWP 1Pistol 3

-M2N-

L42

17/20/7 · 2216 dmg

ADR

96

HS%

35

K/D

0.85

Entry 3/0Util 132AWP 3Pistol 2

Aviibez

L61

14/17/6 · 1525 dmg

ADR

66

HS%

36

K/D

0.82

Entry 3/0Util 91AWP 3Pistol 2

Craquelin

L42

10/16/6 · 1424 dmg

ADR

62

HS%

50

K/D

0.62

Util 115
K/D -40%ADR -25%

Fummii's team

4 · 6

Fummii

L77

26/14/4 · 2528 dmg

ADR

110

HS%

50

K/D

1.86

Entry 2/0Multi 4Util 293AWP 6Pistol 5

y5uper

L7

18/16/4 · 1868 dmg

ADR

81

HS%

50

K/D

1.12

Multi 1AWP 1Pistol 1

shamatte

L51

13/18/4 · 1674 dmg

ADR

73

HS%

46

K/D

0.72

Util 104AWP 1Pistol 4

Grrr19

L52

13/22/6 · 1671 dmg

ADR

73

HS%

31

K/D

0.59

Entry 3/0Multi 2Util 236AWP 1Pistol 2

ItsTov

L4

11/19/3 · 1024 dmg

ADR

45

HS%

73

K/D

0.58

Entry 3/0Util 49

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.