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OldSpr1ng's team

14

114 kills · 5 players

de_inferno · 56 min

30 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Shahvalad's team

16

113 kills · 5 players

Top fragger

Shahvalad

34 kills

Top impact

OldSpr1ng

106 ADR

Util damage

Yuno02

390 HP

Weak spots this match

vs lifetime baseline
  • Lub1k-

    HS % 30% (avg 45%)

    -33%
  • Lub1k-

    K/D 0.92 (avg 1.21)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OldSpr1ng's team

3 · 9 · OT 2

jMXcs

L91

28/23/7 · 2890 dmg

ADR

96

HS%

21

K/D

1.22

Entry 5/0Multi 2Util 74AWP 18Pistol 3

OldSpr1ng

L95

26/18/11 · 3188 dmg

ADR

106

HS%

42

K/D

1.44

Entry 3/0Multi 1Util 255Pistol 2

SuPPrZ0

4

22/23/9 · 2426 dmg

ADR

81

HS%

45

K/D

0.96

Entry 2/0Multi 1Util 69AWP 2Pistol 3

Bambatta

L82

19/26/3 · 2127 dmg

ADR

71

HS%

37

K/D

0.73

Entry 3/0Util 148AWP 3Pistol 1

-mo11y

L52

19/23/6 · 1592 dmg

ADR

53

HS%

32

K/D

0.83

Entry 1/0Multi 1Util 161Pistol 3

Shahvalad's team

9 · 3 · OT 4

Shahvalad

L87

34/22/6 · 2940 dmg

ADR

98

HS%

38

K/D

1.55

Entry 1/0Multi 6Util 235AWP 9Pistol 7

Yuno02

L71

23/19/9 · 2715 dmg

ADR

91

HS%

52

K/D

1.21

Entry 3/0Util 390Pistol 4
ADR +20%

Lub1k-

L83

23/25/12 · 2634 dmg

ADR

88

HS%

30

K/D

0.92

Entry 3/0Util 228AWP 6Pistol 3
HS % -33%K/D -24%

N1ONna

L83

17/25/6 · 1865 dmg

ADR

62

HS%

29

K/D

0.68

Entry 4/0Util 278Pistol 1

Kacw1n

L72

16/25/12 · 1971 dmg

ADR

66

HS%

31

K/D

0.64

Entry 5/0Multi 1Util 218Pistol 2

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.