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Winner · vendriks's team

13

86 kills · 5 players

de_mirage · 36 min

23 rounds · 2026-05-16

Europe 5v5 Queue

nertymagi's team

10

82 kills · 5 players

Top fragger

sp1xty

38 kills

Top impact

sp1xty

157 ADR

Util damage

JesusDura

425 HP

Weak spots this match

vs lifetime baseline
  • BigMalou

    HS % 31% (avg 44%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vendriks's team

7 · 6

vendriks

L103

21/15/0 · 1829 dmg

ADR

80

HS%

67

K/D

1.40

Entry 1/0Multi 1Util 5AWP 7Pistol 3
HS % +60%K/D +28%

psychoze

L103

20/11/4 · 1731 dmg

ADR

75

HS%

50

K/D

1.82

Multi 2Util 186Pistol 1
ADR -12%K/D +35%

AIST

L93

18/19/7 · 2188 dmg

ADR

95

HS%

61

K/D

0.95

Entry 6/0Multi 1Util 212AWP 1Pistol 4

BigMalou

L103

16/16/4 · 1873 dmg

ADR

81

HS%

31

K/D

1.00

Entry 1/0Multi 1Util 143AWP 5Pistol 4
HS % -30%K/D -11%

JesusDura

1

11/21/11 · 1689 dmg

ADR

73

HS%

36

K/D

0.52

Entry 4/0Util 425Pistol 1

nertymagi's team

5 · 5

sp1xty

L106

38/14/1 · 3609 dmg

ADR

157

HS%

42

K/D

2.71

Entry 8/0Multi 5Util 139AWP 5Pistol 8

mlppo

L101

16/21/4 · 1845 dmg

ADR

80

HS%

44

K/D

0.76

Entry 2/0Util 78AWP 3Pistol 3

Arturio1998

2

14/16/5 · 1706 dmg

ADR

74

HS%

21

K/D

0.88

Entry 1/0Util 29Pistol 3

miste02

8/18/7 · 1118 dmg

ADR

49

HS%

38

K/D

0.44

Util 28Pistol 3

nertymagi

L81

6/17/3 · 738 dmg

ADR

32

HS%

50

K/D

0.35

Util 63

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.