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Winner · Sedium's team

13

72 kills · 5 players

de_overpass · 29 min

16 rounds · 2026-06-05

Europe 5v5 Queue

Aymeinstein's team

3

46 kills · 5 players

Top fragger

epox

24 kills

Top impact

epox

130 ADR

Util damage

Sedium

190 HP

Weak spots this match

vs lifetime baseline
  • -kentayo

    K/D 0.60 (avg 1.18)

    -49%
  • -kentayo

    ADR 50 (avg 82)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sedium's team

9 · 4

epox

L105

24/8/3 · 2086 dmg

ADR

130

HS%

17

K/D

3.00

Entry 5/0Multi 1Util 12AWP 17Pistol 4

Sedium

L104

21/11/6 · 1914 dmg

ADR

120

HS%

24

K/D

1.91

Entry 1/0Multi 2Util 190Pistol 5

heracocahasz

L102

12/7/3 · 1221 dmg

ADR

76

HS%

25

K/D

1.71

Multi 1Util 76

59kubuspl1ao

L101

9/10/8 · 1268 dmg

ADR

79

HS%

11

K/D

0.90

Entry 2/0Util 150Pistol 1

-kentayo

L101

6/10/5 · 803 dmg

ADR

50

HS%

67

K/D

0.60

Entry 2/0Util 10
K/D -49%ADR -39%HS % +46%

Aymeinstein's team

3 · 0

ItsHyperz

L102

12/14/3 · 1454 dmg

ADR

91

HS%

50

K/D

0.86

Entry 2/0Multi 1Util 17Pistol 3

Aymeinstein

L10

10/13/3 · 1059 dmg

ADR

66

HS%

40

K/D

0.77

Entry 1/0Util 24AWP 2Pistol 2

MiSMOND

L101

9/13/1 · 853 dmg

ADR

53

HS%

33

K/D

0.69

Util 125AWP 2Pistol 2

huyming

L10

8/16/3 · 1102 dmg

ADR

69

HS%

50

K/D

0.50

Entry 1/0Util 89Pistol 3

-IsMo

L10

7/16/2 · 1043 dmg

ADR

65

HS%

57

K/D

0.44

Entry 2/0Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.