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diforduck's team

14

118 kills · 5 players

de_nuke · 55 min

30 rounds · 2026-06-04

North America 5V5 Queue

Winner · GregFartNutz's team

16

115 kills · 5 players

Top fragger

swerfa

32 kills

Top impact

ParaOrthoH2

106 ADR

Util damage

ParaOrthoH2

169 HP

Weak spots this match

vs lifetime baseline
  • manxh_

    K/D 0.75 (avg 1.18)

    -36%
  • JuicyJarnold

    K/D 1.12 (avg 1.35)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

diforduck's team

7 · 5 · OT 2

swerfa

L75

32/22/3 · 3136 dmg

ADR

105

HS%

44

K/D

1.45

Entry 2/0Multi 3Util 97Pistol 4

diforduck

L64

29/22/3 · 2441 dmg

ADR

81

HS%

31

K/D

1.32

Entry 4/0Multi 2Util 65AWP 22

noAIMgg

L53

21/24/7 · 2433 dmg

ADR

81

HS%

62

K/D

0.88

Entry 2/0Multi 2Util 63

Kuuhakuhaku

L61

18/25/13 · 2613 dmg

ADR

87

HS%

50

K/D

0.72

Entry 3/0Util 70Pistol 1

manxh_

L51

18/24/6 · 2085 dmg

ADR

70

HS%

33

K/D

0.75

Entry 4/0Multi 1Util 12AWP 8Pistol 6
K/D -36%

GregFartNutz's team

5 · 7 · OT 4

seann1x

L75

30/23/6 · 2891 dmg

ADR

96

HS%

27

K/D

1.30

Entry 5/0Multi 1Util 53AWP 12Pistol 5

JuicyJarnold

L71

27/24/5 · 2720 dmg

ADR

91

HS%

48

K/D

1.12

Entry 2/0Multi 2Util 11Pistol 1
K/D -17%HS % +9%

ParaOrthoH2

L56

26/26/6 · 3185 dmg

ADR

106

HS%

62

K/D

1.00

Entry 5/0Multi 3Util 169Pistol 5

Aktive

L51

19/23/2 · 1867 dmg

ADR

62

HS%

58

K/D

0.83

Entry 2/0Util 60AWP 2Pistol 3

GregFartNutz

L53

13/22/7 · 1648 dmg

ADR

55

HS%

46

K/D

0.59

Entry 1/0Multi 1Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.