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humanbeing's team

11

82 kills · 5 players

de_anubis · 42 min

24 rounds · 2026-06-08

Europe 5v5 Queue

Winner · Mash3lcooo's team

13

83 kills · 5 players

Top fragger

betterThenU4

28 kills

Top impact

Mash3lcooo

111 ADR

Util damage

m1xje

310 HP

Weak spots this match

vs lifetime baseline
  • _Xylo-

    ADR 62 (avg 84)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

humanbeing's team

4 · 7

humanbeing

L104

23/16/8 · 2435 dmg

ADR

102

HS%

43

K/D

1.44

Entry 4/0Multi 5Util 38AWP 7Pistol 2

-c4spr

L102

17/16/5 · 2068 dmg

ADR

86

HS%

53

K/D

1.06

Entry 1/0Multi 3Util 87Pistol 2

m1xje

L102

17/16/6 · 2045 dmg

ADR

85

HS%

47

K/D

1.06

Entry 2/0Multi 1Util 310Pistol 3

_Xylo-

L103

16/15/2 · 1482 dmg

ADR

62

HS%

56

K/D

1.07

Entry 1/0Multi 3Util 5Pistol 1
ADR -26%HS % +14%

verso-king

L10

9/20/3 · 923 dmg

ADR

39

HS%

44

K/D

0.45

Entry 1/0Util 57AWP 1Pistol 3

Mash3lcooo's team

8 · 5

betterThenU4

L104

28/19/1 · 2542 dmg

ADR

106

HS%

64

K/D

1.47

Entry 6/0Multi 3Util 1AWP 1Pistol 3

Mash3lcooo

L106

27/13/4 · 2657 dmg

ADR

111

HS%

48

K/D

2.08

Entry 2/0Multi 4Util 43Pistol 3

DOMAA

L101

11/16/4 · 1710 dmg

ADR

71

HS%

36

K/D

0.69

Entry 3/0Multi 1Util 24AWP 7

diasjdasihdi

L101

10/15/1 · 906 dmg

ADR

38

HS%

30

K/D

0.67

Entry 2/0Util 137AWP 2Pistol 1

-Rayyyy

L101

7/19/8 · 1249 dmg

ADR

52

HS%

71

K/D

0.37

Entry 2/0Util 113Pistol 2

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.