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Vudinho's team

7

58 kills · 5 players

de_dust2 · 28 min

20 rounds · 2025-11-28

Europe 5v5 Queue

Winner · Sharpey's team

13

81 kills · 5 players

Top fragger

_acR

19 kills

Top impact

sharpey001

101 ADR

Util damage

sharpey001

235 HP

Weak spots this match

vs lifetime baseline
  • hajlajt1

    K/D 0.81 (avg 1.43)

    -43%
  • hajlajt1

    ADR 71 (avg 91)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vudinho's team

5 · 2

Vudinho

L71

13/16/6 · 1561 dmg

ADR

78

HS%

38

K/D

0.81

Entry 4/0Multi 1Util 120AWP 3Pistol 1

hajlajt1

L83

13/16/5 · 1413 dmg

ADR

71

HS%

69

K/D

0.81

Entry 1/0Multi 1Util 64
K/D -43%ADR -23%HS % +25%

fatj0

L6

12/13/3 · 1232 dmg

ADR

62

HS%

25

K/D

0.92

Entry 2/0Util 77AWP 4Pistol 4

M3fju99

L62

11/17/6 · 1525 dmg

ADR

76

HS%

18

K/D

0.65

Entry 2/0Multi 1Util 160Pistol 1

MaBaczke

L21

9/19/5 · 1045 dmg

ADR

52

HS%

44

K/D

0.47

Multi 1Util 39Pistol 4

Sharpey's team

7 · 6

_acR

L74

19/8/4 · 1603 dmg

ADR

80

HS%

47

K/D

2.38

Multi 2Util 141Pistol 5

3L14Z

L42

18/11/5 · 1735 dmg

ADR

87

HS%

39

K/D

1.64

Entry 2/0Util 67Pistol 2

Sharpey

L74

16/14/3 · 1478 dmg

ADR

74

HS%

25

K/D

1.14

Entry 2/0Multi 2Util 65AWP 1

GaraveIUsta

L62

14/12/6 · 1677 dmg

ADR

84

HS%

43

K/D

1.17

Entry 3/0Multi 1Util 37Pistol 3

sharpey001

L41

14/13/12 · 2026 dmg

ADR

101

HS%

36

K/D

1.08

Entry 4/0Util 235AWP 2Pistol 4

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.