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Winner · SymoN_666's team

13

90 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-05-28

South America 5V5 Queue

CaradeAnjo's team

10

83 kills · 5 players

Top fragger

SymoN_666

23 kills

Top impact

SymoN_666

100 ADR

Util damage

AuTiStAgeM

173 HP

Weak spots this match

vs lifetime baseline
  • allust

    K/D 0.83 (avg 1.56)

    -47%
  • allust

    ADR 79 (avg 97)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SymoN_666's team

6 · 7

SymoN_666

L93

23/16/3 · 2297 dmg

ADR

100

HS%

52

K/D

1.44

Entry 1/0Multi 1Util 63Pistol 7

bukj47

L94

21/16/8 · 2231 dmg

ADR

97

HS%

67

K/D

1.31

Entry 3/0Multi 2Util 39AWP 1Pistol 4

arbin69-_-

L82

17/18/6 · 1949 dmg

ADR

85

HS%

47

K/D

0.94

Entry 5/0Multi 2Util 111Pistol 4

allust

L91

15/18/4 · 1806 dmg

ADR

79

HS%

60

K/D

0.83

Entry 3/0Util 30Pistol 2
K/D -47%ADR -19%HS % +9%

eojunior

L83

14/15/3 · 1509 dmg

ADR

66

HS%

43

K/D

0.93

Entry 1/0Util 79Pistol 3

CaradeAnjo's team

6 · 4

henriqJESUS

L103

19/19/5 · 1957 dmg

ADR

85

HS%

58

K/D

1.00

Entry 2/0Multi 3Util 52Pistol 5

SATANIC77

L92

19/18/5 · 2223 dmg

ADR

97

HS%

47

K/D

1.06

Entry 2/0Multi 1Util 8Pistol 4

AuTiStAgeM

L103

16/18/8 · 1883 dmg

ADR

82

HS%

50

K/D

0.89

Entry 2/0Multi 2Util 173AWP 2Pistol 3

Jeanmeister

L8

15/19/5 · 1696 dmg

ADR

74

HS%

53

K/D

0.79

Entry 2/0Util 39Pistol 1

CaradeAnjo

2

14/18/5 · 1472 dmg

ADR

64

HS%

21

K/D

0.78

Entry 2/0Util 54Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.