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Winner · TIINYY's team

13

92 kills · 5 players

de_inferno · 40 min

24 rounds · 2026-03-27

SEA 5V5 Queue

DammitBish's team

11

88 kills · 5 players

Top fragger

DammitBish

28 kills

Top impact

DammitBish

116 ADR

Util damage

plains10

302 HP

Weak spots this match

vs lifetime baseline
  • ITarzanedI

    K/D 0.64 (avg 0.92)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TIINYY's team

6 · 7

TIINYY

L63

24/17/3 · 2038 dmg

ADR

85

HS%

38

K/D

1.41

Entry 2/0Multi 1Util 69Pistol 3

plains10

L55

23/16/4 · 2401 dmg

ADR

100

HS%

48

K/D

1.44

Entry 3/0Multi 2Util 302AWP 7Pistol 2

DaRkYnyz

L63

18/16/10 · 2351 dmg

ADR

98

HS%

50

K/D

1.12

Entry 3/0Multi 3Util 215Pistol 3
HS % +19%ADR +14%

nitinnitin12

L42

17/20/4 · 1580 dmg

ADR

66

HS%

53

K/D

0.85

Entry 2/0Multi 1Util 108Pistol 7

Ir0n6

L6

10/20/5 · 1425 dmg

ADR

59

HS%

50

K/D

0.50

Entry 3/0Util 254Pistol 3

DammitBish's team

6 · 5

DammitBish

L74

28/19/7 · 2791 dmg

ADR

116

HS%

61

K/D

1.47

Entry 3/0Multi 4Util 182Pistol 6

Sylz666

L52

19/20/3 · 1781 dmg

ADR

74

HS%

42

K/D

0.95

Entry 3/0Multi 2Util 58AWP 5Pistol 3

Caytim

L53

15/17/9 · 1735 dmg

ADR

72

HS%

53

K/D

0.88

Entry 1/0Multi 1Util 159AWP 1Pistol 4

ITarzanedI

L51

14/22/8 · 1899 dmg

ADR

79

HS%

57

K/D

0.64

Entry 3/0Multi 1Util 236AWP 4Pistol 3
K/D -30%HS % +14%

NIZEMARE

L51

12/18/6 · 1374 dmg

ADR

57

HS%

50

K/D

0.67

Entry 1/0Multi 1Util 23Pistol 5

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.