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Winner · RTKy0y0's team

13

99 kills · 5 players

de_dust2 · 41 min

24 rounds · 2026-05-31

Europe 5v5 Queue

-R0NIN-'s team

11

78 kills · 5 players

Top fragger

wvyhuj

26 kills

Top impact

wvyhuj

118 ADR

Util damage

TeriyakiBoyz

209 HP

Weak spots this match

vs lifetime baseline
  • ph1zzle

    K/D 0.73 (avg 1.03)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RTKy0y0's team

7 · 6

wvyhuj

L83

26/19/10 · 2832 dmg

ADR

118

HS%

42

K/D

1.37

Entry 3/0Multi 1Util 161AWP 7Pistol 5

pablo_ns

L94

25/11/3 · 1941 dmg

ADR

81

HS%

24

K/D

2.27

Entry 1/0Multi 2Util 51AWP 9Pistol 3

Magemanus

L93

19/17/4 · 2106 dmg

ADR

88

HS%

42

K/D

1.12

Entry 4/0Multi 1Util 115AWP 6Pistol 2

RTKy0y0

L93

18/20/5 · 2150 dmg

ADR

90

HS%

83

K/D

0.90

Entry 5/0Multi 2Util 54Pistol 9

Schnellbert

L9

11/17/5 · 1500 dmg

ADR

63

HS%

45

K/D

0.65

Entry 3/0Util 21AWP 1Pistol 4

-R0NIN-'s team

5 · 6

TeriyakiBoyz

L95

20/18/6 · 2212 dmg

ADR

92

HS%

60

K/D

1.11

Entry 1/0Multi 3Util 209AWP 2Pistol 2
HS % +25%ADR +13%

-R0NIN-

L92

17/20/4 · 1561 dmg

ADR

65

HS%

41

K/D

0.85

Entry 2/0Util 50AWP 2Pistol 5

ph1zzle

L91

16/22/5 · 2169 dmg

ADR

90

HS%

44

K/D

0.73

Entry 4/0Multi 1Util 55AWP 9Pistol 2
K/D -29%ADR +15%

EffeneR

L83

15/21/4 · 1914 dmg

ADR

80

HS%

60

K/D

0.71

Multi 2Util 111Pistol 3

AndreyBMW13

L9

10/9/0 · 976 dmg

ADR

41

HS%

50

K/D

1.11

Entry 1/0Multi 1Util 17AWP 3Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.